Autocast
From VanRO Ragnarok Online
(Redirected from Auto Cast)
An autocast is the ability of a skill to be used without explicit activation. While some skills such as Double Attack, Hindsight and the TaeKwon Kid stances trigger skills randomly on attack, the term is generally used for cards or equipment that give a certain chance of casting skills automatically when attacking or taking damage. Autocasting does not have any cast time, nor does it require any SP or catalyst. Autocasting will still incur the cast delay of a skill. Normally, autocasting will not interrupt auto-attacks, but some autocast skills that have long animation will still stop the player's auto-attacks.
List of Items that grant Autocast
Weapons
Gears
Skill Triggered | Gear | Class | Chance | Condition | Additional Notes | ||||||||
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Accessory | 3% | Attack (Physical and Magical) | |||||||||
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Headgear Garment Shield Armor |
3% | Take damage (Physical) | |||||||||
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Headgear | 3% | Attack (Physical) | |||||||||
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Headgear | 5% | Take damage (Physical) | |||||||||
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Headgear | 3% | Take damage (Short-range Physical) | |||||||||
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Headgear | 5% | Take damage (Physical) | |||||||||
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Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
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Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
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Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
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Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
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Headgear | 6% | Attack (Physical) | Randomly between Lv. 1~5 | ||||||||
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Headgear | ?% | Melee Attack (Physical) | |||||||||
Template:Skill List | Celine's Brooch & Evil Spirit Glove Set | Accessory | 2% | Attack (Physical) | |||||||||
Template:Skill List | Celine's Brooch & Evil Spirit Glove Set | Accessory | 2% | Attack (Physical) | |||||||||
Template:Skill List | Celine's Brooch & Evil Spirit Glove Set | Accessory | 1% | Attack (Magical) | |||||||||
Template:Skill List | Celine's Brooch & Evil Spirit Glove Set | Accessory | 5% | Take damage (Physical or Magical) | |||||||||
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Accessory | 3% | Attack (Physical) | |||||||||
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Headgear | 100% | Use Holy Cross | If learned, the highest level is used. | ||||||||
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Headgear | 100% | Use Genesis Ray | |||||||||
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Headgear | 0.5% | Take damage (Physical) | |||||||||
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Accessory | 1% | Attack (Physical or Magical) | |||||||||
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Accessory | 0.1% | Attack (Magical) | |||||||||
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Accessory | 0.1% | Attack (Physical) | |||||||||
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Accessory | 0.1% | Take damage (Short-range Physical or Magical) | |||||||||
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Headgear | 1% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | ?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
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Footgear | 1% | Take damage (Physical) | |||||||||
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Headgear | ?% | Attack (Physical) | If upgrade level is +7 or higher, adds an additional ?% chance. | ||||||||
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Headgear | ?% | Take damage (Physical) | If upgrade level is +9 or higher | ||||||||
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Headgear | ?% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 8% | Attack (Physical) | |||||||||
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Headgear | 3% | Take damage (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 3% | Attack (Physical) | If Upgrade level is +9 or higher, uses Lv. 3 instead. | ||||||||
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Headgear | 1% | Attack (Physical) | If Upgrade level is +9 or higher. | ||||||||
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Armor | Var | Attack (Magical) | ? × Upgrade level%. | ||||||||
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Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
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Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
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Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
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Armor | Var | Attack (Physical) | ? × Upgrade level%. | ||||||||
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Armor | Var | Long-ranged Attack (Physical) | ? × Upgrade level%. | ||||||||
Template:Skill List | Hurt Mind & Kind Heart Set | Accessory | 1% | Attack (Physical or Magical) | |||||||||
Template:Skill List | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Attack (Magical) | |||||||||
Template:Skill List | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Attack (Physical) | |||||||||
Template:Skill List | Hurt Mind & Kind Heart Set | Accessory | 0.1% | Take damage (Short-range Physical or Magical) | |||||||||
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Shoes | 100% | Use Hammer of God | |||||||||
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Headgear | ?% | Take damage (Physical) | |||||||||
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Headgear | ?% | Take damage (Physical) | Upgrade level of +3 or higher. Skill level increases by 1 every 3 upgrade levels. | ||||||||
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Headgear | 3% | Attack (Physical) | |||||||||
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Headgear | 3% | Attack (Physical) | |||||||||
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Accessory | 10% | Attack (Physical) | |||||||||
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Accessory | 1% | Attack (Physical) | |||||||||
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Accessory | 5% | Attack (Physical) | |||||||||
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Accessory | 8% | Attack (Physical) | |||||||||
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Accessory | 5% | Take damage (Physical) | |||||||||
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Accessory | 10% | Take damage (Physical) | |||||||||
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Accessory | 3% | Take damage (Physical) | |||||||||
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Accessory | 2% | Take damage (Physical) | |||||||||
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Headgear | ?% | Take damage (Physical) | |||||||||
Template:Skill List | Lunar Rainbow & Ring of the Ancient Wise King Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
Template:Skill List Template:Skill List |
Lunar Rainbow & Pitman Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
Template:Skill List Template:Skill List |
Lunar Rainbow & Hill Wind Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
Template:Skill List Template:Skill List |
Lunar Rainbow & Laurell Weinder Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
Template:Skill List Template:Skill List |
Lunar Rainbow & Red Ferus Card Set | Headgear | 4-10% | Attack (Physical) | Level of the skill is increased by 1 and chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. | ||||||||
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Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
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Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
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Headgear | ?% | Attack (Physical) | Randomly between Lv. 1~3 | ||||||||
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Headgear | ?% | Take Damage (Physical) | |||||||||
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Headgear | ?% | Take damage (Physical) | |||||||||
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Headgear | 3% | Take damage (Physical) | |||||||||
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Headgear | ?% | Take damage (Physical) | |||||||||
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Headgear | 5% | Attack (Physical) | |||||||||
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Garment | 20% | Take damage (Magical) | |||||||||
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Headgear | 5% | Attack (Physical) | |||||||||
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Armor | 2% | Take damage (Physical) | Uses learned Skill Level. | ||||||||
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Headgear | ? | Take damage (Physical) | |||||||||
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Armor Footgear Garment Accessory |
2% | Attack (Physical) | If learned, the highest level is used. | ||||||||
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Headgear | 100% | Use Counter Slash | |||||||||
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Accessory | 2~3%? | Take damage (Physical) | |||||||||
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Accessory | 3% | Attack (Physical) | |||||||||
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Accessory | 2~3%? | Take damage (Physical) | |||||||||
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Accessories | ?% | Take damage (Magical) | |||||||||
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Accessory | ?% | Take damage (Magical) | |||||||||
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Armor Garment Footgear Accessory |
?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
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Shield | 15% | Take damage (Magical) | |||||||||
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Headgear | ?% | Take damage (Physical) | |||||||||
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Accessory | 2% | Attack (Physical) | |||||||||
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Accessory | 5% | Attack (Physical) | |||||||||
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Accessory | 2% | Attack (Physical) | |||||||||
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Accessory | 3% | Attack (Physical) | |||||||||
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Accessory | 3% | Attack (Physical) | |||||||||
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Accessories | 0.3% | Attack (Physical) | Not present in advanced version. | ||||||||
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Accessories | 2% | Attack (Physical) | |||||||||
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Accessories | 5% | Attack (Physical) | |||||||||
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Accessories | 2% | Attack (Physical) | |||||||||
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Accessories | 5% | Attack (Physical) | Not present in advanced version | ||||||||
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Accessory | 2% | Take damage (Physical) | |||||||||
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Accessory | 3% | Take damage (Physical) | |||||||||
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Accessory | 5% | Take damage (Physical) | |||||||||
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Accessory | 2% | Take damage (Physical) | |||||||||
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Accessory | 2% | Take damage (Physical) | |||||||||
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Headgear | ?% | Attack or Take damage (Physical) | During the Christmas season | ||||||||
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Armor | 2% | Attack (Physical) | If learned, the highest level is used. | ||||||||
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Footgear | 10% | Take damage (Magical) | If learned, the highest level is used. | ||||||||
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Headgear | 5% | Take damage (Physical and Magical) | If learned, the highest level is used. | ||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | ?% | Attack (Physical) | |||||||||
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Headgear | ?% | Attack or Take damage (Physical) | Upgrade level = Skill Level (up to 10). | ||||||||
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Garment | 2% | Take damage (Physical) | |||||||||
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Armor | 3~5%? | Take damage (Physical) | If learned, the highest level is used. | ||||||||
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Armor Footgear Garment Accessory |
?% | Attack (Physical) | If learned, the highest level is used. | ||||||||
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Headgear | 2% | Attack (Physical) | |||||||||
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Headgear | 1% | Attack (Physical) | |||||||||
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Headgear | 1% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 0.5% | Attack (Physical) | |||||||||
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Headgear | 0.3% | Attack (Physical) | |||||||||
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Headgear | 0.1% | Attack (Physical) |
Cards
Skill Triggered | Card | Equipment | Chance | Condition | Additional Notes | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Footgear | 20% | Take damage (Physical) | |||||||||||
Template:Skill List |
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Armor | 5% | Take damage (Physical) | If holder is Dancer class, adds an additional 10% chance. | ||||||||||
Template:Skill List |
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Accessory Armor Weapon Garment Footgear |
5% | Take damage (Physical) | Autocast is only for Bard and Dancer classes. | ||||||||||
Template:Skill List |
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Footgear | 3% | Take damage (Physical) | If base INT is 99 or higher, chance is 10% instead. | ||||||||||
Template:Skill List |
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Shield | 3% | Take damage (Physical) | |||||||||||
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Armor | 3% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
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Armor | 50% | Take damage (Physical) | |||||||||||
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Weapon Footgear Accessory Headgear Armor |
0.3% | Attack (Physical) | |||||||||||
Miscellaneous |
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Weapon | 1% | Attack (Physical) | Aspd + 100% for 5 seconds. | ||||||||||
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Armor | 5% | Take damage (Short-range Physical) | Awakened Ktullanux Card & Saphien's Armor of Ocean [1] Set | ||||||||||
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Armor Headgear Accessory Footgear Weapon |
1% | Attack (Physical) | |||||||||||
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Armor | ?% | Take damage (Physical) | |||||||||||
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Armor | ?% | Take damage (Magical) | |||||||||||
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Weapon | 2% | Attack (Physical) | |||||||||||
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Accessory | 2% | Attack (Physical) | |||||||||||
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Armor | ?% | Take damage (Magical) | |||||||||||
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Armor | ?% | Take damage (Physical) | |||||||||||
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Weapon | 5% | Attack (Physical) | This skill is casted on the target. | ||||||||||
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Armor | 3% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
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Accessory Weapon Headgear Armor |
1% | Attack (Physical) | |||||||||||
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Weapon | 5~10% | Attack (Physical) | |||||||||||
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Weapon | 5~10% | Attack (Physical) | |||||||||||
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Weapon | 5~10% | Attack (Physical) | |||||||||||
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Armor | ?% | Take damage (Physical) | Uses 1 7136 Acid Bottle. | ||||||||||
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Footgear | 10% | Take damage (Physical) | |||||||||||
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Armor | 7% | Take damage (Physical) | |||||||||||
Miscellaneous |
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Headgear | ?% | Attack (Physical) | Perfect Dodge + 10 for 4 seconds. | ||||||||||
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Accessory | 2% | Attack (Physical) | |||||||||||
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Accessory | 5% | Take damage (Physical) | |||||||||||
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Accessory | 10% | Attack (Physical) | |||||||||||
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Armor | 5% | Take damage (Physical) | Uses Lv. 10 if mastered. | ||||||||||
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Headgear | 15% | Take damage (Physical) | |||||||||||
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Accessory | 0.2% | Attack (Physical) | If holder is Acolyte class, chance is 2% instead. | ||||||||||
Miscellaneous |
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Accessory | ?% | Take Damage (Physical and Magical) | Recover 1000 hp per second for 5 seconds. | ||||||||||
Template:Skill List |
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Weapon | 1% | Attack (Physical) | Autocast is only for Swordman class. | ||||||||||
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Weapon | 5% | Attack (Physical) | |||||||||||
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Weapon Armor |
30% | Attack (Physical) | |||||||||||
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Armor | 5% | Take damage | |||||||||||
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Accessory | 10% | Attack (Physical) | |||||||||||
Miscellaneous |
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Footgear | 0.3% | Take damage (Physical and Magical) | Hard DEF + 10 for 10 seconds | ||||||||||
Template:Skill List |
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Accessory | 2% | Take damage (Physical) | |||||||||||
Template:Skill List |
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Weapon | 5% | Attack (Physical) | |||||||||||
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Weapon | 2% | Attack (Physical) | |||||||||||
Miscellaneous |
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Headgear | 5% | Attack (Magical) | Flee + 30 and Variable Cast Time - 50% for 5 seconds. | ||||||||||
Template:Skill List |
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Garment | 2% | Attack (Physical) | |||||||||||
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Garment | 2% | Attack (Physical) | |||||||||||
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Armor | 2% | Take damage | |||||||||||
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Weapon | 1% | Attack (Physical) | Autocast is only for Priest class. | ||||||||||
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Armor | 5% | Take damage (Physical) | |||||||||||
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Accessory | 20% | Take damage (Physical) | Autocast is only for Novice class. | ||||||||||
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Weapon | 5% | Attack (Physical) | |||||||||||
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Headgear | 15% | Take damage (Magical) | |||||||||||
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Weapon | 5% | Attack (Physical) | |||||||||||
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Shield | 10% | Take damage (Physical) | |||||||||||
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Shield | 10% | Take damage (Physical) | |||||||||||
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Weapon | 5% | Attack (Physical) | If learned, the highest level is used. | ||||||||||
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Footgear | ?% | Take damage (Physical and Magical) | Increased chance with 4657 Nightmare Ancient Mummy. | ||||||||||
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Accessory | 3% | Attack (Physical) | |||||||||||
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Accesories | 2% | Attack (Physical) | |||||||||||
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Accessory | 0.3% | Attack (Physical) | |||||||||||
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Accessory | ?% | Attack (Physical) | Casts level 5 if known. | ||||||||||
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Accessory | ?% | Attack (Physical) | Only with 4631 Owl Viscount | ||||||||||
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Armor | ?% | Take damage (Physical) | |||||||||||
Miscellaneous |
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Headgear | 0.4% | Attack (Physical) | Crit + 20 for 4 seconds. | ||||||||||
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Accessory | 2% | Attack (Physical) | |||||||||||
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Armor | ?% | Take damage (Magical) | |||||||||||
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Garment | 5% | Take damage (Physical) | Uses Lv. 5 if mastered. | ||||||||||
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Accessory | 10% | Take damage (Physical) | Autocast is only for Novice class. | ||||||||||
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Weapon | ?% | Attack (Physical) | |||||||||||
Miscellaneous |
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Accessory | 1% | Attack (Magical) | Fixed Cast Time - 50% for 4 seconds. | ||||||||||
Template:Skill List |
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Bow | 3% | Attack (Physical) | Autocast is only when using a bow. | ||||||||||
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Footgear | 1% | Take damage (Physical) | Activates level 1 Endure, increased movement speed and Agi + 44 for 3 seconds. Drains 40 sp per cast. | ||||||||||
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Accessory | ?% | Take damage (Physical) | |||||||||||
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Accessory | 10% | Take damage (Physical) | |||||||||||
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Accessory Headgear Garment Accessory Footgear |
5% | Attack (Physical) | Only if mastered. | ||||||||||
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Armor | ?% | Take damage (Physical) | |||||||||||
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Shoes | 3.5% | Take damage (Physical) | |||||||||||
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Shoes | 8% | Take damage (Magical) | |||||||||||
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Weapon | 2% | Attack (Physical) | |||||||||||
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Footgear | 2% | Take damage (Physical) | Increased chance with 4629 Arc Elder. | ||||||||||
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Weapon | 2% | Attack (Physical) | |||||||||||
Miscellaneous |
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Headgear | 0.5% | Attack (Physical) | Crit + 100 for 5 seconds. | ||||||||||
Template:Skill List |
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Accessory | 2% | Attack (Physical) | Uses Lv. 5 if mastered. | ||||||||||
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Garment | 2% | Attack (Physical) | Autocast is removed if Thief Set is assembled. | ||||||||||
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Accessory | 5% | Attack (Physical) | Autocast may be overriden if Thief Set is assembled. | ||||||||||
Template:Skill List |
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Accessory | ?% | Attack (Physical) | |||||||||||
Template:Skill List |
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Accessory | 2% | Attack (Physical) | Uses Lv. 10 if mastered. | ||||||||||
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Weapon | 5% | Attack (Physical) | Uses a higher level if that level is learned. |