Ancient Odin's Temple (Odin's Temple F4)

From VanRO Ragnarok Online
Revision as of 09:31, 14 May 2024 by Jowie (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Template:Update

Access

The Ancient Odin's Temple or Odin's Temple F4 or Odin Past is the fourth maps of Odin's Temple map. In this new map, players can fight strong monsters (with more than 2.6m HP and 4k attack) and obtain the new Soutane equipment, plus the necessary item to enchant it.

  • Requirements: Base Level 180+
  • Access: The map can be accessed through the portal available on Odin's Temple 3 (odin_tem03) Template:Navi
  • Warp Portal Memo Point will not work on the location, forcing players to save or use /memo command in Hugel.

024006_7Jj2hxCu.png

Monster List and New Cards

Monsters List
Monster Level HP Size Element Race Monster Level HP Size Element Race
20604.png
Angelgolt
196 2,634,990 Small Holy 4 Angel 20605.png
Angelgolt
196 2,634,476 Small Holy 4 Angel
20609.png
Spectral Plasma
197 7,549,720 Small Ghost 4 Formless 20608.png
Arch Plasma
198 7,588,702 Small Holy 4 Formless
20606.png
Holy Frus
201 2,700,802 Medium Holy 4 Angel 20607.png
Holy Skogul
202 2,714,947 Medium Holy 4 Angel
20610.png
File:Boss Protocol-MVP Icon.png Valkyrie Reginleif
207 79,619,337 Medium Fire 4 Angel 20611.png
File:Boss Protocol-MVP Icon.png Valkyrie Ingrid
207 79,577,937 Medium Water 4 Angel


New Cards
Card Description Card Description
300008.png
Angelgiold Card
MATK +10% on Demon monsters.

If equipped with Skeggiold Card, additional MATK +3% on Demon monsters for every 2 weapon refine levels.

Location: Weapon
300012.png
Holy Skogul Card
Healing Recovery +5%.

When refined to +7 or higher, Additional Healing Recovery +3%.

When refined to +9 or higher, Additional Healing Recovery +2%.

Location: Shoes
300009.png
Spectrum Plasma Card
When equipping a One-handed Staff or Two-handed Staff, Ghost Magic damage +10%.

When refined to +10, Additional Ghost Magic damage +10%.

When refined to +14, Additional Ghost Magic damage +10%.

Location: Weapon
300011.png
Holy Frus Card
When equipping a One-handed Staff or Two-handed Staff, Holy Magic damage +10%.

When refined to +10, Additional Holy Magic damage +10%.

When refined to +14, Additional Holy Magic damage +10%.

Location: Weapon
300010.png
Arch Plasma Card
When equipping a One-handed Staff or Two-handed Staff, Wind Magic damage +10%.

When refined to +10, Additional Wind Magic damage +10%.

When refined to +14, Additional Wind Magic damage +10%.

Location: Weapon
300013.png
Reginleif Card
Indestructible.

ATK +30%, MaxHP -15%.

If equipped with Randgris Card:
additional ATK +10%, MaxHP +5%.

Location: Armor
300014.png
Ingrid Card
Indestructible.

MaxHP +40%, ATK -15%.

Drains 1,000 HP every 4 sec.

Drains 10,000 HP when unequipped.

If equipped with Randgris Card:
additional MaxHP +10%, ATK +5%.

Location: Armor

Ancient Odin's Temple Daily Quests

Template:Repeatable Talk to the NPC Folklorist Cinnamon at Hugel Odin's Temple map (the first map after arriving from Hugel, right next to the boat) Template:Navi and then proceed to the portal to Odin's Temple F4 Template:Navi.

1. Xth Century XXgolt: (Quest log: same name)

- Kill 30 Angelgolt (grey)
- Kill 40 Angelgolt (pink)
Exp received: BaseExp 50,190,280, JobExp 35,133,280.

2. What is Valkyrie? (Quest log: same name)

- Kill 30 Holy Frus
- Kill 30 Holy Skogul
Exp received: BaseExp 44,210,160, JobExp 30,947,160.

Soutane and Clergy Equipment

In this new map, players have the possibility of acquiring the new Soutane and Clergy equipment through the item Odin's Relic 23986.png that drops from the monsters. Once opened, Odin's Relic may give the player one of the following equipment, between other items (based on drop rate chance):

Soutane / Clergy Equipment
Item Type Description Item Type Description
15397.png
Soutane of Strength [1]
Armor
- MaxHP +800.
- DEF +30, MDEF +8.
- Critical damage +2% for every 2 refine levels.
- STR +2 for every 3 refine levels.
- When refined to +9 or higher, ATK +40.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - STR +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Strength, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - ASPD +10%.
    - Fixed Cast Time -15%.
    - ATK +7%.

    DEF: 65
15400.png
Soutane of Dexterity [1]
Armor
- MaxHP +700.
- DEF +30, MDEF +8.
- Long-ranged DMG +1% for every 2 refine levels.
- DEX +2 for every 3 refine levels.
- When refined to +9 or higher, FLEE +20.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - DEX +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Dexterity, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - ASPD +10%.
    - Fixed Cast Time -15%.
    - CRIT +9.

    DEF: 65
15398.png
Soutane of Agility [1]
Armor
- MaxHP +700.
- DEF +30, MDEF +8.
- Decreases Post-attack delay (ASPD +1%) for every 2 refine levels.
- AGI +2 for every 3 refine levels.
- When refined to +9 or higher, HIT +15.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - AGI +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Agility, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - ASPD +10%.
    - Fixed Cast Time -15%.
    - Critical damage +15%.

    DEF: 65
15401.png
Soutane of Intelligence [1]
Armor
- MaxHP +700.
- DEF +30, MDEF +8.
- Variable Cast Time -1% for every 2 refine levels.
- INT +2 for every 3 refine levels.
- When refined to +9 or higher, MATK +40 and Healing Recovery +15%.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - INT +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Intelligence, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - Variable Cast Time -10%.
    - Fixed Cast Time -15%.
    - MATK +7%, Healing Recovery +10%.

    DEF: 65
15399.png
Soutane of Vitality [1]
Armor
- MaxHP +900.
- DEF +30, MDEF +8.
- DEF +4 and MDEF +1 for every 2 refine levels.
- VIT +2 for every 3 refine levels.
- When refined to +9 or higher, MaxHP +10%.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - VIT +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Vitality, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - ASPD +10%.
    - Fixed Cast Time -15%.
    - Increase resistance to all Elemental Properties by 6%.

    DEF: 65
15402.png
Soutane of Luck [1]
Armor
- MaxHP +800.
- DEF +30, MDEF +8.
- Critical damage +2% for every 2 refine levels.
- LUK +2 for every 3 refine levels.
- When refined to +9 or higher, CRIT +6.

  • Together with:
    Clergy's Boots [1],
    Clergy's Manteau [1]
    Clergy's Ring
    - LUK +4.
    - MaxHP +300, MaxSP +100.
    - MaxHP Recovery +25%, SP Recovery +15%.

  • If Soutane of Luck, Clergy's Boots, and Clergy's Manteau's combined refine levels are 27 or higher:
    - ASPD +10%.
    - Fixed Cast Time -15%.
    - Critical damage +15%.

    DEF: 65
20947.png
Clergy's Manteau [1]
Garment - Incoming Healing Recovery and item effects +15%.
- Physical/Magic damage -1% from Angel and Demon monsters for every 2 refine levels.
- FLEE +6 for every 3 refine levels.
- When refined to +9 or higher MaxSP +300, Fixed Cast Time -5%.

DEF: 20
22209.png
Clergy's Boots [1]
Shoes
- MaxHP +100. MaxSP +30.
- HIT +2 for every 2 refine levels.
- Variable Cast Time -2% and decreases Post-attack delay (ASPD +2%) for every 3 refine levels.
- When refined to +9 or higher: Incoming Physical/Magic damage creates a chance of gaining Perfect Dodge +20 for 2 sec.

DEF: 25


Enchanting Soutane and Clergy Equipment

Soutane and Clergy equipment can be enchanted using 25767.png Angel's Dream through the NPC <Divine Power Researcher Susan Gray> on the 2nd floor of the Hugel Weapon Store. Template:Navi.

  • In order to start enchanting, follow the steps:
  1. Equip the item that you want to enchant;
  2. Talk to the NPC, select "Enchant Equipment", and choose the piece of gear you want to enchant;
  3. The gear can be enchanted 3 times and for each slot you will need 3 Angel's Dream 25767.png + 500,000 Zeny;
  4. If the upgrade level of the equipment is 9 or higher, a new enchant possibility opens up where you can use 3 Nyangvines 6909.png (an item only available through the cash shop item called Kitcoin Purse) to upgrade one of the slots (the last one) with a random but better enchant (see the list below).
  • And to reset the equipment enchants (if the process fails the item won't be destroyed):
  1. First, enchant all the 3 slots;
  2. Equip the equipment you want to reset;
  3. Talk to the NPC, select "Reset Enchant" and pay for the process with 500,000 Zeny (70% success chance) or use 1 Nyangvine (100% success rate - Cash Shop item).

Template:Incomplete This map was added on kRO on 07.08.2019 and on 27.04.2023 on iRO.

See Also