Curse Baphomet

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Curse Baphomet Quest: The Trial of Baphomet

Location: izlude, coordinates (141, 64)

Quest Overview

The cursed entity, Baphomet, presents a trial to any mortal brave enough to seek power through ancient relics. To claim the "Claw of the Ancients," you must prove your worth by completing a series of tributes.

Dialogue

NPC: *Baphomet regards you with a piercing gaze.*

> “Ah, yet another mortal, drawn to tales of power and ancient curses. > Many come seeking glory, but few truly understand the weight of their desire.”

> “Once, I too stood where you now stand, driven by ambition and thirst for power. > The relics I guard are not mere treasures but symbols of a bond with forces that mortals scarcely understand.”

> “To claim the mighty ^FF0000Claw of the Ancients^000000, you must prove yourself in a trial as fierce as any curse that has ever plagued this world.”

  • A weight check is performed to ensure you can carry the relic.*

> “Your shoulders already carry a heavy load, mortal. Shed your burdens and return when you are truly prepared to bear the weight of destiny.”

Quest Requirements

If you pass the weight check, Baphomet will assign a task requiring specific items as a tribute:

Reward: Claw of the Ancients (Flaming Majestic)

Item Requirements:

  • **Zeny: 2,000,000**
  • **Item ID 5374 x1**
  • **Item ID 5518 x1**
  • **Item ID 6004 x200**
  • **TCG Card x500**

> “To continue, you must bring the following offerings as proof of your dedication. Only then may you attempt the trial.”

  • If any items are missing, Baphomet will remind you of the requirements.*

Completion

Once all required items are collected, return to Baphomet.

NPC: *Baphomet acknowledges your tributes.*

> “You have conquered where others have fallen. Wear the ^FF0000Claw of the Ancients^000000 with pride—it is both a shield and a reminder of the trials you've overcome.”

  • You will receive the Claw of the Ancients as a symbol of your achievement.*

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Izlude Invasion Event

The Izlude Invasion is a periodic event where monsters invade the town, requiring players to work together to protect Izlude.

Event Details

Location: Izlude Town Center Event Timing: Daily at specific times (16:25, 17:25, 18:25, 19:25, 20:25, 22:11)

Objective: Defend Izlude from waves of monsters and ultimately claim rewards after successfully repelling all waves.

Event Phases

1. **Start of Event**:

  Upon event start, Baphomet will be disabled. The number of monsters summoned is based on the current player count. Players must defend against multiple waves of monsters.

2. **Wave Summoning**:

  Each wave summons a set number of monsters at the center of Izlude. Players must eliminate all monsters to progress to the next wave.

3. **Final Wave and Treasure**:

  After clearing all monster waves, treasure boxes will appear in the town. Players can destroy these boxes to obtain rewards.

Event Announcements

  • **Wave Start**:
 “EVENT: Izlude Invasion - Monsters are invading Izlude from the center of town! Prepare for multiple waves!”
  • **Wave Cleared**:
 “EVENT: Izlude Invasion - Wave cleared! Prepare for the next wave!”
  • **Final Wave Cleared**:
 “EVENT: Izlude Invasion - Izlude is safe! Treasure boxes have appeared in town!”
  • **Event Completion**:
 “EVENT: Izlude Invasion - Event Cleared! Congratulations, heroes!”

Rewards

Upon successful defense of Izlude, players will have the opportunity to obtain treasure boxes, each containing reward items (adjustable based on the event configuration). After the event, the "Curse Baphomet" NPC will be re-enabled.

Script Summary

- **Monster Waves**: Summons specified monsters based on player count. - **Treasure Boxes**: Spawns after the final wave for players to destroy and earn rewards. - **Completion Conditions**: When all waves are cleared, the event is completed, and Baphomet is re-enabled.