Arrow Vulcan: Difference between revisions
From VanRO Ragnarok Online
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Revision as of 09:31, 14 May 2024
Template:Skill Info Arrow Vulcan (Alt: Arrow Vulcan) is a Transcendent 2nd class offensive skill available as Minstrel and Gypsy.
Effect
Slings a barrage of nine bolts at a single target using the equipped instrument or whip to inflict ranged physical damage. Each cast uses one arrow, the property of which depends the property of this skill.
Level | Base Damage (ATK) | SP Cost |
---|---|---|
1 | 600% | 12 |
2 | 700% | 14 |
3 | 800% | 16 |
4 | 900% | 18 |
5 | 1,000% | 20 |
6 | 1,100% | 22 |
7 | 1,200% | 24 |
8 | 1,300% | 26 |
9 | 1,400% | 28 |
10 | 1,500% | 30 |
Damage (ATK)% = (Base_Damage × Template:Tooltip)
Notes
- The total damage is inflicted in one bundle of nine hits. This only affects the divisibility of the damage, which is rounded down.
External
Enhanced by
- 28411 Emerald Earrings - Increases damage by 1% for every Base Level.
- Bard and Dancer Card Set - Increases damage by 5%
Dancer
- 18981 Old Dying Swan - Increases damage by 20% per 2 refine level
- 1978 Brave Battle Lariat - Increases damage by 20%
- 1970 Queen's Whip and 1976 slotted - Increases damage by 10%
- 1980 Whip of Balance - Knocks the target back 3 cells
- 1990 Floral Mic Of Aigu + 2989 Floral Bracelet Of Aigu - Increases damage by 200%
Bard
- 18976 Old Maestro Song's Hat - Increases damage by 20% per 2 refine level
- 1924 Brave Battlefield Guitar - Increases damage by 10%
- 1918 Oriental Lute and 1922 slotted - Increases damage by 10%
- 1935 Ukulele Of Newoz + 2988 Hero Ring Of Newoz - Increases damage by 200%
History
This page has the previous version of this skill before the 2020 skill updates.
Changelog
- May 1st, 2020
- Damage formula changed.
- Old: [200 + (Skill Level x 100)]%
- New: [(500 + (Skill Level x 100)) x (Template:Tooltip)]%
- Fixed casting time changed.
- Old: 0.36 + (Skill Level × 0.04) seconds
- New: 0.5 seconds at all skill levels.
- Variable casting time changed.
- Old: 1.44 + (Skill Level × 0.16) seconds
- New: 1.5 seconds at all skill levels.
- Global delay of skills reduced from 2 seconds to 0.5 seconds.
- 1.5 seconds cooldown added.
- Attack motion removed.
- Damage formula changed.