Acid Terror: Difference between revisions

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{{Template:ChangedSkills
__NOTOC__
|skillType= Offensive
{{Skill Info
|skillLvl= 5
|class=Alchemist
|skillReq= [[Pharmacy]] (Lv5)
|type=Offensive
|skillSpCost= 10
|levels=5, fixed
|skillTarget= Enemy
|prereqs=([[Alchemist]]) [[Prepare Potion]] Lv. 5
|skillRange= 9 cells
|spcost=15
|skillCast= 1 sec
|cast_fix=0.5 seconds
|skillCost= 1 {{ItemLink |id=7136 |name=Acid Bottle}}
|cast_var=0.5 seconds
|skillEffect= Throw an Acid Bottle at your opponent with a small chance to break their armor, and inflict the external bleeding status. This skill ignores armor defense, and hits regardless of [[Flee]]. [[VIT]] defense is calculated in, however. While the damage can be blocked by [[Pneuma]], the chance to break armor remains. [[Kyrie Eleison]], however, blocks both the damage and the chance of breaking armor, as well as a [[Crusader]] with [[Auto Guard]]. A successful armor break calculation makes the target use the /omg emoticon. That doesn't automatically mean they had their armor broken; even when using the [[Chemical Protection Armor]] skill or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.
|delay=0.5 seconds
Just like [[Demonstration]], the damage is increased via +ATK cards, and status and +% cards have no effect. It's also unaffected by elements. The Acid Bottle is consumed at the beginning of the cast, as opposed to the end like the other potion skills.<br>
|target=Enemy
This means that if you are interrupted while casting, the bottle is lost with nothing to show for it. Damage is (100+40*SkillLV)% ATK.
|range=9
<table class="wikitable">
|status=Bleeding
<tr><th>Skill Level</th>
|catalyst={{Item List|id=7136|item=Acid Bottle|simple=yes|num=1}}
<th>Attack</th>
<th>Armor Damage Chance</th>
<th>Bleeding Chance </th>
</tr><tr>
<td>1</td>
<td>140%</td>
<td>3%</td>
<td>3%</td>
</tr><tr>
<td>2</td>
<td>180%</td>
<td>7%</td>
<td>6%</td>
</tr><tr>
<td>3</td>
<td>220%</td>
<td>10%</td>
<td>9%</td>
</tr><tr>
<td>4</td>
<td>260%</td>
<td>12%</td>
<td>12%</td>
</tr><tr>
<td>5</td>
<td>300%</td>
<td>13%</td>
<td>15%</td>
</tr>
</table>
|skillOther= '''Loki:'''
*Increased damage by (40% * SkillLV), for a total of 500% damage at level 5. New damage formula is (100+80*SkillLV)% ATK.
*Skill is no longer perma-[[neutral]]. It will now be affected by weapon element.
*Skill will no longer pass status effects per its skill description
*Skill can now be affected by card modifiers
}}
}}
[[Category:Changed Skills]]
'''Acid Terror''' (Alt: ''Acid Terror'') is a 2<sup>nd</sup> class offensive skill available as [[Alchemist]] and [[Biochemist]].
==Effect==
Throws a bottle of corrosive acid at a single target that will inflict ranged [[ATK|physical damage]]. It has a chance of leaving the target [[Status Effects#Bleeding|bleeding]] or breaking its equipped armor. Each cast consumes an {{item|id=7136 Acid Bottle}}.
 
{|class=wikitablec
!rowspan=2|Level
!rowspan=2|Base Damage (ATK)
!colspan=2|Chance of Effect
|-
!Bleeding!!Armor Break
|-
!1
|200%||3%||5%
|-
!2
|400%||6%||15%
|-
!3
|600%||9%||25%
|-
!4
|800%||12%||35%
|-
!5
|1,000%||15%||45%
|-
|}
'''Damage (ATK)''' = [Base_Damage + (Potion_Research_Lv x 100)]%
 
===Notes===
*This skill inflicts half damage against [[Boss Protocol|boss]] monsters.
*While the damage can be blocked by [[Pneuma]], the chance to break armor remains.
*[[Kyrie Eleison]] and [[Guard]] block both the damage and the chance of breaking armor.
*When the armor break occurs, the affected entity will display the "/omg" [[Emotes|emote]].
**Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an {{item|id=4061 Immortal}} armor, the /omg will display itself so long as the attack was considered a success.
*The damage is increased via [[ATK]] cards, and status cards have no effect.
 
==External==
===Bestowed from===
*{{item|id=4563 '''Creator Card'''}} - Level 5; Autocast on enemy when physically attacked, uses catalyst.
 
===Enhanced by===
*{{item|id=16000 Erde}} - Increases damage by 20%.
*{{item|id=16001 Red Square Bag}} - Increases damage by 20%.
 
==History==
{{Plainlink |url=https://irowiki.org/w/index.php?title=Acid_Terror&oldid=59029 This page}} has the previous version of this skill before the 2020 skill updates.
 
==Changelog==
*{{Plainlink|url=http://renewal.playragnarok.com/news/updatedetail.aspx?id=320&p=1 May 1st, 2020}}
**Chance to destroy target's armor increased.
***Old: 3% ~ 13%
***New: [((Skill Level - 1) x 10) + 5]%
**Damage type changed from special ranged physical damage to normal ranged physical damage.
**Damage formula changed.
***Old: [200% + (Skill Level x 80)]% (ATK + MATK)
***New: [(Skill Level x 200) + (Potion_Research_Lv x 100)]% ATK
 
{{Navbox Alchemist}}

Revision as of 10:26, 21 September 2020

Template:Skill Info Acid Terror (Alt: Acid Terror) is a 2nd class offensive skill available as Alchemist and Biochemist.

Effect

Throws a bottle of corrosive acid at a single target that will inflict ranged physical damage. It has a chance of leaving the target bleeding or breaking its equipped armor. Each cast consumes an 7136 Acid Bottle.

Level Base Damage (ATK) Chance of Effect
Bleeding Armor Break
1 200% 3% 5%
2 400% 6% 15%
3 600% 9% 25%
4 800% 12% 35%
5 1,000% 15% 45%
Damage (ATK) = [Base_Damage + (Potion_Research_Lv x 100)]%

Notes

  • This skill inflicts half damage against boss monsters.
  • While the damage can be blocked by Pneuma, the chance to break armor remains.
  • Kyrie Eleison and Guard block both the damage and the chance of breaking armor.
  • When the armor break occurs, the affected entity will display the "/omg" emote.
    • Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an 4061 Immortal armor, the /omg will display itself so long as the attack was considered a success.
  • The damage is increased via ATK cards, and status cards have no effect.

External

Bestowed from

  • 4563 Creator Card - Level 5; Autocast on enemy when physically attacked, uses catalyst.

Enhanced by

History

This page has the previous version of this skill before the 2020 skill updates.

Changelog

  • May 1st, 2020
    • Chance to destroy target's armor increased.
      • Old: 3% ~ 13%
      • New: [((Skill Level - 1) x 10) + 5]%
    • Damage type changed from special ranged physical damage to normal ranged physical damage.
    • Damage formula changed.
      • Old: [200% + (Skill Level x 80)]% (ATK + MATK)
      • New: [(Skill Level x 200) + (Potion_Research_Lv x 100)]% ATK

Template:Navbox Alchemist