ASPD: Difference between revisions
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# | {{expert}} | ||
== Overview == | |||
Attack Speed is abbreviated as ASPD. It depends on the player's [[Classes|class]], equipped [[Weapons|Weapon]] Type, Speed Modifiers, [[AGI]] and [[DEX]]. | |||
=== Factors affecting Attack Speed === | |||
* The player's class. | |||
* The player's weapon type. | |||
* Increasing [[Stats#AGI|AGI]] to gain higher Attack Speed. ([[Stats#DEX|DEX]] provides negligible Attack Speed increases) | |||
* Wearing a [[shield]] decreases Attack Speed. The difference varies by class and is more dramatic at higher base Attack Speeds. | |||
* Some items, skills and equipments can either increase or decrease Attack Speed. | |||
<br/> | |||
== ASPD Formula == | |||
Each class has a Base ASPD (146 ~ 158) which is affected by the weapon (-50 ~ +2). Equipping a [[shield]] reduces ASPD by 5 ~ 10. | |||
'''ASPD Penalty''' = [ 1 − { ''Job Base ASPD'' − 144 } ÷ 50 ] | |||
:''Note'': Limit down to a maximum of 0.96. Keep 2 decimals. | |||
'''ASPD Correction''' = [ { √( 205 ) − √( [[Stats#AGI|AGI]] ) } ÷ 7.15 ] | |||
:''Note'': Round up to 3 decimals. | |||
'''Equip ASPD %''' = [ { 195 − ''Base ASPD'' } × ''Total of [[ASPD#Equipment ASPD Modifiers|Equip ASPD Mod]]'' ] | |||
:''Note'': Round down to 1 decimal. | |||
'''Base ASPD''' = [ 200 − { 200 − ( ''Job Base ASPD'' + ''Shield Penalty'' − ''ASPD Correction'' + √[ [[Stats#AGI|AGI]] × 9.999 + [[Stats#DEX|DEX]] × 0.19212 ] × ''Aspd Penalty'' ) } × { 1 − ''[[ASPD#Potion ASPD Modifiers|Potion ASPD Mod]]'' − ''[[ASPD#Skill ASPD Modifiers|Skill ASPD Mod]]'' } ] | |||
:''Note'': Round down to 2 decimal. | |||
'''Final ASPD''' = [ ''Base ASPD'' + { ''Equip ASPD %'' } + ''Equip ASPD Fixed'' ] | |||
=== Links === | |||
*[http://kaitch.com/files/FJK_iRO_ASPD_Calc_1.11.xls ASPD Tables (xls)] | |||
*[http://j.mp/iROASPDCalc] | |||
== Speed Modifiers == | |||
''Note'': Non-percentage numbers are '''absolute modifiers'''. These ones are directly added to the ASPD at the end of the calculations. | |||
The following items will affect ASPD: | |||
=== Potion ASPD Modifiers === | |||
:''Main article: [[ASPD Potion]].'' | |||
Only the potion with greater effect will be put into consideration, they never stack to each other. | |||
{| class="wikitablec" | |||
! Consumable Potions !! Modifier !! Additional notes | |||
|- | |||
! {{Item List |id=645 |item=Concentration Potion}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=656 |item=Awakening Potion}} | |||
| style="color: blue;" | 15% || | |||
|- | |||
! {{Item List |id=657 |item=Berserk Potion}} | |||
| style="color: blue;" | 20% || | |||
|- | |||
! {{Item List |id=678 |item=Poison Bottle}} | |||
| style="color: blue;" | 20% || Only for [[Assassin Cross]], other classes will instantly die. | |||
|- | |||
! {{Item List |id=12414 |item=Guarana Candy}} | |||
| style="color: blue;" | 10% || Gives Concentration Potion effect and [[Increase AGI]] level 5. | |||
|- | |||
! {{Item List |id=12437 |item=Enrich Celermine Juice}} | |||
| style="color: blue;" | 10% || Because it is counted as '''Equipment ASPD''', it stacks with the other potions. | |||
|- | |||
|} | |||
=== Skill ASPD Modifiers === | |||
Only the skill with greater effect will be put into consideration, they never stack to each other. | |||
{| class="wikitablec" | |||
! Skill !! Max Modifier !! Additional notes | |||
|- | |||
! {{Skill List |skill=Adrenaline Rush}} | |||
| style="color: blue;" | 30% + 10% || 30% to self and 25% to party members. Must wield [[Axe]] or [[Mace]]. The 10% part is counted as '''Equipment ASPD'''. | |||
|- | |||
! {{Skill List |skill=Cavalier Mastery}} | |||
| style="color: red;" | 0% || -40% ~ 0% | |||
|- | |||
! {{Skill List |skill=Defending Aura}} | |||
| style="color: red;" | 0% || -20% ~ 0% | |||
|- | |||
! [[Rune_Mastery#Determination|Determination]] | |||
| style="color: blue;" | +4 || +0 ~ +4 | |||
|- | |||
! {{Skill List |skill=Dragon Training}} | |||
| style="color: red;" | 0% || -20% ~ 0% | |||
|- | |||
! {{Skill List |skill=Frenzy}} | |||
| style="color: blue;" | 30% || This skill doesn't stack with [[Twohand Quicken]] / [[One-Hand Quicken]] / [[Spear Quicken]] / [[Adrenaline Rush]] / [[Advanced Adrenaline Rush]] / [[Swing Dance]]. | |||
|- | |||
! {{Skill List |skill=Gatling Fever}} | |||
| style="color: blue;" | 20% || 2% ~ 20%. Possibly bugged. | |||
|- | |||
! {{Skill List |skill=Impressive Riff}} | |||
| style="color: blue;" | 20% || 1% ~ 20%. It is counted as '''Equipment ASPD'''. | |||
|- | |||
! {{Skill List |skill=Increase AGI}} | |||
| style="color: blue;" | 10% || 1% ~ 10%. It is counted as '''Equipment ASPD'''. | |||
|- | |||
! {{Skill List |skill=Last Stand}} | |||
| style="color: blue;" | 20% || | |||
|- | |||
! {{Skill List |skill=Peco Peco Ride}} | |||
| style="color: red;" | -50% || Overriden by [[Cavalier Mastery]]. | |||
|- | |||
! {{Skill List |skill=Slow Grace}} | |||
| style="color: red;" | -30% || 3% ~ 30% | |||
|- | |||
! {{Skill List |skill=Solar, Lunar and Stellar Shadow}} | |||
| style="color: blue;" | 30% || 3% ~ 30%. Possibly broken. | |||
|- | |||
! {{Skill List |skill=Spear Quicken}} | |||
| style="color: blue;" | 30% + 10% || Must wield [[Spear]]. The 10% part is counted as '''Equipment ASPD'''. | |||
|- | |||
! {{Skill List |skill=Stellar Protection}} | |||
| style="color: blue;" | Var || [ ( [[Levels#Base Level|B. Level]] + DEX + LUK ) ÷ 10 ]% | |||
|- | |||
! {{Skill List |skill=Study}} | |||
| style="color: blue;" | 5% || 0.5% ~ 5% | |||
|- | |||
! {{Skill List |skill=Swing Dance}} | |||
| style="color: blue;" | Var || [ ( 5 ~ 25 ) + [[Voice Lessons]] Skill Level ]% | |||
|- | |||
! {{Skill List |skill=Twohand Quicken}} | |||
| style="color: blue;" | 30% + 10% || Must wield [[Two Handed Sword]]. The 10% part is counted as '''Equipment ASPD'''. | |||
|} | |||
=== Equipment ASPD Modifiers === | |||
==== Standalone items ==== | |||
{{Update}} | |||
{| class="wikitablec" | |||
! Equipment !! Base Modifier !! Additional notes | |||
|- | |||
! {{Item List |id=32203|item=Accelerator Chip|slots=1}} | |||
| style="color: blue;" | +5% || | |||
|- | |||
! {{Item List |id=18180|item=AC-B44-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=22046 |item=Airship's Boots}} | |||
| style="color: blue;" | +10% || | |||
|- | |||
! {{Item List |id=1191 |item=Alca Bringer}} | |||
| style="color: red;" | +0 || Grants +1 for every two [[Refinement System|upgrade]] levels. | |||
|- | |||
! {{Item List |id=28921|item=Anemos Shield|slots=1}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +8 or higher and the users base Agi is 90 or higher. | |||
|- | |||
! {{Item List |id=5897 |item=Ascendant Crown|slots=1}} | |||
| style="color: blue;" | +5 || Grants mod to [[Super Novice]] class only. | |||
|- | |||
! {{Item List |id=1232 |item=Assassin Dagger}} | |||
| style="color: blue;" | 2% || | |||
|- | |||
! {{Item List |id=28320 |item=Assassin's Despair}} | |||
| style="color: blue;" | +1 || | |||
|- | |||
! {{Item List |id=1425 |item=Assaulter Spear}} | |||
| style="color: blue;" | 20% || Grants mod to [[Crusader]] class only. | |||
|- | |||
! {{Item List |id=4425 |item=Atroce Card}} | |||
| style="color: blue;" | 100% || 1% chance to grant mod for 5 seconds when attacked. Weapon card. (MvP) | |||
|- | |||
! {{Item List |id=2910 |item=Bakonawa Agimat Tattoo}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=20860|item=Battle Surcoat|slots=1}} | |||
| style="color: blue;" | 3% || Grants additional 3% when upgrade level is +7 or higher. Also grants additional 3% when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=21047|item=Beam Claymore-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=4466 |item=Beholder Master Card}} | |||
| style="color: blue;" | +0 || If compounded to bow, if upgrade level is +10 or higher, Aspd + 1. If upgrade level is +14 or higher, additional Aspd + 1. | |||
|- | |||
! {{Item List |id=1814 |item=Berserk Claw}} | |||
{{Item List |id=1816 |item=Berserk Claw |slots=1}} | |||
| style="color: blue;" | 12% || | |||
|- | |||
! {{Item List |id=1920 |item=Berserk Guitar}} | |||
| style="color: blue;" | 100% || | |||
|- | |||
! {{Item List |id=28618 |item=Book of the Sun God|slots=4}} | |||
| style="color: blue;" | 0% || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=32019 |item=Boost Lance-OS|slots=2}} | |||
| style="color: blue;" | 3% || Grants additional 7% when upgrade level is +7 or higher. | |||
|- | |||
! {{Item List |id=2790 |item=Bradium Brooch |slots=1}} | |||
| style="color: blue;" | 2% || | |||
|- | |||
! {{Item List |id=1862 |item=Burning Knuckle-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=13493 |item=Cannon Rapier-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=1484 |item=Cardo |slots=1}} | |||
| style="color: red;" | -10% || | |||
|- | |||
! {{Item List |id=4368 |item=Cecil Damon Card}} | |||
| style="color: blue;" | 5% || Weapon card. | |||
|- | |||
! {{Item List |id=28513 |item=Celine's Brooch|slots=1}} | |||
| style="color: blue;" | +1 || | |||
|- | |||
! {{Item List |id=4595 |item=Cenere Card}} | |||
| style="color: red;" | +0 || Aspd + 2% for every 10 base Agi. | |||
|- | |||
! {{Item List |id=28629 |item=Circuit Board-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=13405 |item=Curved Sword |slots=2}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=470025|item=Cute Little Boar Shoes}} | |||
| style="color: red;" | +0 || Grants + 5% per level of [[Hiss]] known. | |||
|- | |||
! {{Item List |id=2465 |item=Dance Shoes}} | |||
| style="color: blue;" | 2% || | |||
|- | |||
! {{Item List |id=2780 |item=Dark Knight Glove (Type 1)}} | |||
| style="color: blue;" | 2% || Chance to grant mod for 10 seconds when attacking. | |||
|- | |||
! {{Item List |id=18540 |item=Demon Mask}} | |||
| style="color: blue;" | 1% || Also grants +9% in a combo (see below). | |||
|- | |||
! {{Item List |id=19329 |item=Devil's Hand}} | |||
| style="color: blue;" | 10% || Grants additional 5% when upgrade level is +7 or higher. Also grants additional 5% when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=4142 |item=Doppelganger Card}} | |||
| style="color: blue;" | 10% || Weapon card. (MvP) | |||
|- | |||
! {{Item List |id=1370 |item=Doom Slayer}} | |||
{{Item List |id=1371 |item=Doom Slayer |slots=1}} | |||
| style="color: red;" | -40% || | |||
|- | |||
! {{Item List |id=18630 |item=Drooping Alicel}} | |||
| style="color: blue;" | 100% || Chance to grant mod for 7 seconds when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=4465 |item=Fanat Card}} | |||
| style="color: blue;" | +0 || If compounded to Two Handed Sword, if upgrade level is +10 or higher, Aspd + 1. If upgrade level is +14 or higher, additional Aspd + 1. | |||
|- | |||
! {{Item List |id=19024 |item=Feathers of Protection}} | |||
| style="color: blue;" | 5% || Also grants +5% when base [[VIT]] is 108 or higher. | |||
|- | |||
! {{Item List |id=22047|item=Felrock's Boots}} | |||
| style="color: blue;" | 5% || Grants additional 5% when upgrade level is +7 or higher. Grants additional 5% when [[Refinement System|upgrade]] level is +9 or higher. Also grants additional +1 when [[Refinement System|upgrade]] level is +12 or higher. | |||
|- | |||
! {{Item List |id=5664 |item=Filir's Pinions}} | |||
| style="color: blue;" | 2% || | |||
|- | |||
! {{Item List |id=5210 |item=Flapping Angel Wings}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=28916|item=Gaia Shield|slots=1}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +8 or higher and the users base Agi is 90 or higher. | |||
|- | |||
! {{Item List |id=19263 |item=General Helm [1]}} | |||
| style="color: blue;" | 10% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. Also grants additional +1 when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=1387 |item=Giant Axe |slots=1}} | |||
| style="color: blue;" | 3% || Grants mod when base [[Stats#STR|STR]] is 96 or higher. | |||
|- | |||
! {{Item List |id=18110 |item=Giant Crossbow |slots=2}} | |||
| style="color: blue;" | +1 || Grants mod when base [[Stats#AGI|AGI]] is 120. | |||
|- | |||
! {{Item List |id=2772 |item=Glorious Ring}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=1281 |item=Glorious Bloody Roar}} | |||
| style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=1310 |item=Glorious Cleaver}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +6 or higher. | |||
|- | |||
! {{Item List |id=13416 |item=Glorious Flamberge}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=13179 |item=Glorious Grenade Launcher}} | |||
| style="color: blue;" | 20% || 20% chance to grant mod for 20 seconds when attacking, and when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=1282 |item=Glorious Jamadhar}} | |||
| style="color: blue;" | 100% || 7% chance to grant mod for 3 seconds when attacking, and when [[Refinement System|upgrade]] level is +9 or higher. | |||
|- | |||
! {{Item List |id=1546 |item=Glorious Morning Star}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +6 or higher. | |||
|- | |||
! {{Item List |id=1426 |item=Glorious Spear}} | |||
| style="color: blue;" | 10% || Grants mod when [[Refinement System|upgrade]] level is +6 or higher. | |||
|- | |||
! {{Item List |id=1376 |item=Heart Breaker |slots=1}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=5481 |item=Hermode Cap}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=2576 |item=Heroic Backpack |slots=1}} | |||
| style="color: blue;" | 8% || Grants mod when upgrade level is +7 or higher. Also grants absolute +1 when [[Refinement System|upgrade]] level is +9 or higher. Must have base [[Stats#AGI|AGI]] 90 or higher in all cases. | |||
|- | |||
! {{Item List |id=15098 |item=Hero Target Suit |slots=1}} | |||
| style="color: blue;" | +1 || | |||
|- | |||
! {{Item List |id=4362 |item=Howard Alt-Eisen Card}} | |||
| style="color: red;" | -5% || Weapon card. | |||
|- | |||
! {{Item List |id=1377 |item=Hurricane Fury |slots=1}} | |||
| style="color: blue;" | 1% || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=15376|item=Illusion Armor Type A|slots=1}} | |||
| style="color: blue;" | 10% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=20933|item=Illusion Engine Wing Type A|slots=1}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=18823 |item=Imperial Feather}} | |||
| style="color: blue;" | 1% || Additional Aspd + 1%, if the users base Agi is 108 or higher. Aspd + 1, if the users base Agi is 108 or higher. | |||
|- | |||
! {{Item List |id=1837 |item=Iron Nail |slots=1}} | |||
| style="color: red;" | -5% || Grants +1% per 2 [[Refinement System|upgrade]] levels. | |||
|- | |||
! {{Item List |id=18908 |item=Isabella Red Ear|slots=1}} | |||
| style="color: blue;" | +1 || Grants mod when [[Refinement System|upgrade]] level is +9 or higher. Also grants additional + 1 per 2 upgrade levels of the item past the upgrade level of +9. | |||
|- | |||
! {{Item List |id=13039 |item=Ivory Knife |slots=2}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=1483 |item=Ivory Lance |slots=1}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=1737 |item=Ixion Wings |slots=1}} | |||
| style="color: blue;" | 7% || Grants mod for 7 seconds when attacked. Chance is [[Refinement System|upgrade]] level based. | |||
|- | |||
! {{Item List |id=470027|item=Juggernaut}} | |||
| style="color: red;" | +0 || Grants + 20% per level of [[Fallen Angel]] known. | |||
|- | |||
! {{Item List |id=28010 |item=Juliette D Rachel |slots=2}} | |||
| style="color: red;" | +0 || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=13165 |item=Jungle Carbine}} | |||
{{Item List |id=13166 |item=Jungle Carbine |slots=1}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=13009 |item=Kamaitachi}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=2388 |item=Kandura |slots=1}} | |||
| style="color: blue;" | 2% || | |||
|- | |||
! {{Item List |id=28503 |item=Keraunos|slots=1}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=28501 |item=Kirin Horn|slots=1}} | |||
| style="color: blue;" | 2% || Also grants +5% when base [[AGI]] is 100 or higher. | |||
|- | |||
! {{Item List |id=1565 |item=Ledger of Death |slots=2}} | |||
| style="color: blue;" | 1% || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=5589 |item=Leo Diadem}} | |||
| style="color: blue;" | 3% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=13170 |item=Lever Action Rifle |slots=2}} | |||
| style="color: red;" | -5% || | |||
|- | |||
! {{Item List |id=20922|item=Leviathan Muffler |slots=1}} | |||
| style="color: red;" | +0 || For every upgrade level of Leviathan Muffler [1], Aspd + 1% | |||
|- | |||
! {{Item List |id=21018 |item=Lindy Hop |slots=2}} | |||
| style="color: red;" | +0 || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=5948 |item=Loki Assassin Mask}} | |||
| style="color: blue;" | 10% || Also decreases ATK/MATK by 10%. | |||
|- | |||
! {{Item List |id=13163 |item=Long Barrel}} | |||
{{Item List |id=13164 |item=Long Barrel |slots=1}} | |||
| style="color: red;" | -3% || | |||
|- | |||
! {{Item List |id=1544 |item=Lunakaligo |slots=3}} | |||
| style="color: blue;" | 4% || Grants mod when base [[Stats#STR|STR]] is 77 or higher. | |||
|- | |||
! {{Item List |id=28901 |item=Mad Bunny Shield}} | |||
| style="color: blue;" | +3 || | |||
|- | |||
! {{Item List |id=18793 |item=Magician's Night Cap}} | |||
| style="color: blue;" | +5 || | |||
|- | |||
! {{Item List |id=1165 |item=Masamune}} | |||
| style="color: blue;" | +2 || | |||
|- | |||
! {{Item List |id=2725 |item=Medal of Honor (Merchant)}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=18597 |item=Mercury Riser |slots=1}} | |||
| style="color: blue;" | 3% || Also grants +2% when [[Refinement System|upgrade]] level is +7 and +8, and +4% when it's +9 or higher. | |||
|- | |||
! {{Item List |id=28038 |item=Meuchler-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=5752 |item=Midas Whisper |slots=1}} | |||
| style="color: blue;" | +1 || Grants mod when base [[Stats#STR|STR]] is 120. | |||
|- | |||
! {{Item List |id=18987 |item=Midgard Serpent Hat |slots=1}} | |||
| style="color: blue;" | +1 || Grants mod when upgrade level is +7 or higher. | |||
|- | |||
! {{Item List |id=20952 |item=Mysterious Muffler|slots=1}} | |||
| style="color: red;" | +0 || If upgrade level is +7 or higher, additional Aspd + 1. If upgrade level is +9 or higher, additional Aspd + 1. | |||
|- | |||
! {{Item List |id=1530 |item=Mjolnir}} | |||
| style="color: blue;" | 10% || Godly Item. | |||
|- | |||
! {{Item List |id=1164 |item=Muramasa}} | |||
| style="color: blue;" | 8% || | |||
|- | |||
! {{Item List |id=28951|item=Nero Shield|slots=1}} | |||
| style="color: blue;" | 5% || Grants mod when [[Refinement System|upgrade]] level is +8 or higher and the users base Agi is 90 or higher. | |||
|- | |||
! {{Item List |id=18982|item=Old Bone Circlet|slots=1}} | |||
| style="color: red;" | +0 || Grants +1% for each [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=18983|item=Old Casket of Protection|slots=1}} | |||
| style="color: red;" | +0 || Grants +1 for each 5 [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=18973|item=Old Driver Band|slots=1}} | |||
| style="color: red;" | +0 || Grants +1 for each 5 [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=18974|item=Old Driver Band (Yellow)|slots=1}} | |||
| style="color: red;" | +0 || Grants +1 for each 5 [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=18971|item=Old Rune Circlet|slots=1}} | |||
| style="color: red;" | +0 || Grants +1 for each 5 [[Refinement System|upgrade]] level. | |||
|- | |||
! {{Item List |id=4631 |item=Owl Viscount Card}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=5286 |item=Pecopeco Hairband}} | |||
| style="color: red;" | -10% || | |||
|- | |||
! {{Item List |id=18657 |item=Pegasus Ear Wing}} | |||
| style="color: blue;" | 1% || + 2% Aspd for Base Lv 100 characters. + 3% Aspd for Base Lv 150 characters. | |||
|- | |||
! {{Item List |id=22189 |item=Pilgrim Shoes}} | |||
| style="color: red;" | +0 || Grants + 4% per level of [[Cantocandidus]] known. | |||
|- | |||
! {{Item List |id=32206 |item=Prontera Militia Glove|slots=1}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=24047 |item=Rapid Shadow Pendant}} | |||
| style="color: blue;" | 1% || If upgrade level is +7 or higher, additional Aspd + 1%. If upgrade level is +9 or higher, additional Aspd + 2%. | |||
|- | |||
! {{Item List |id=28484 |item=Rebellion's Scarf|slots=1}} | |||
| style="color: red;" | +0 || Grants + 2% per level of [[Mass Spiral]] known. | |||
|- | |||
! {{Item List |id=28561|item=Ring of Hero|slots=1}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=4679 |item=Rune Knight Seyren Card}} | |||
| style="color: blue;" | +2 || If used by Rune Knight. | |||
|- | |||
! {{Item List |id=1560 |item=Sage's Diary |slots=2}} | |||
| style="color: blue;" | 5% || Grants mod if base [[Stats#STR|STR]] is 50 or higher. | |||
|- | |||
! {{Item List |id=5739 |item=Sagittarius Crown}} | |||
| style="color: blue;" | 2% || Grants mod when upgrade level is +7 or higher. | |||
|- | |||
! {{Item List |id=5676 |item=Scorpio Crown}} | |||
| style="color: blue;" | 3% || Also grants +2% when [[Refinement System|upgrade]] level is +8 and +9, and +4% when it's +10 or higher. | |||
|- | |||
! {{Item List |id=2730 |item=Seal of Continental Guard |slots=1}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=28485 |item=Shinobi Sash H |slots=1}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=5748 |item=Sniper Goggle |slots=1}} | |||
| style="color: blue;" | +1 || Grants mod when base [[Stats#AGI|AGI]] is 120. | |||
|- | |||
! {{Item List |id=4575 |item=Soheon Card}} | |||
| style="color: red;" | +0 || Aspd + 1, if compounded to upgrade level +10 or higher Dagger. If Dagger upgrade level is +14 or higher, additional Aspd + 1. | |||
|- | |||
! {{Item List |id=16039 |item=Spoon |slots=1}} | |||
| style="color: blue;" | +10 || | |||
|- | |||
! {{Item List |id=28506|item=Storm Stone|slots=1}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=22043|item=Supplement Part Agi|slots=1}} | |||
| style="color: blue;" | 6% || Also grants +1% when [[Refinement System|upgrade]] level is +4 or higher. | |||
|- | |||
! {{Item List |id=22145|item=Tengu Shoes}} | |||
| style="color: red;" | +0 || Grants + 2% per level of [[Gentle Touch-Convert]] known. | |||
|- | |||
! {{Item List |id=2770 |item=Thief Figure}} | |||
| style="color: blue;" | 3% || Grants mod to [[Thief]] class only. | |||
|- | |||
! {{Item List |id=13168 |item=Thunder P |slots=1}} | |||
{{Item List |id=13169 |item=Thunder P |slots=2}} | |||
| style="color: blue;" | 20% || | |||
|- | |||
! {{Item List |id=18892 |item=UFO Poring Hat|slots=1}} | |||
| style="color: blue;" | 5% || Grants mod when upgrade level is +9 or higher. | |||
|- | |||
! {{Item List |id=16089 |item=Ultio-OS|slots=2}} | |||
| style="color: blue;" | 7% || Grants mod when [[Refinement System|upgrade]] level is +7 or higher. | |||
|- | |||
! {{Item List |id=1280 |item=Valorous Carnage Katar}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=18113 |item=Vellum Arbalest}} | |||
| style="color: red;" | -5 || Only during [[PvP]] & [[War of Emperium|WoE]]. | |||
|- | |||
! {{Item List |id=13072 |item=Vellum Damascus}} | |||
| style="color: blue;" | ? || Grants bonus for each [[Refinement System|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. | |||
|- | |||
! {{Item List |id=1293 |item=Vellum Jamadhar}} | |||
| style="color: blue;" | ? || Grants bonus for each [[Refinement System|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. | |||
|- | |||
! {{Item List |id=16020 |item=Vellum Stunner}} | |||
| style="color: blue;" | ? || Grants bonus for each [[Refinement System|upgrade]] level. Only during [[PvP]] & [[War of Emperium|WoE]]. | |||
|- | |||
! {{Item List |id=28575|item=Verus Core|slots=1}} | |||
| style="color: blue;" | 10% || | |||
|- | |||
! {{Item List |id=5598 |item=Virgo Crown}} | |||
| style="color: blue;" | 1% || | |||
|- | |||
! {{Item List |id=5599 |item=Virgo Diadem |slots=1}} | |||
| style="color: blue;" | 3% || | |||
|- | |||
! {{Item List |id=13107 |item=Wasteland's Outlaw |slots=2}} | |||
| style="color: blue;" | 1% || Grants +1% for each 14 base [[Stats#AGI|AGI]] | |||
|- | |||
! {{Item List |id=1307 |item=Windhawk}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=28560|item=Yin Yang Talisman|slots=1}} | |||
| style="color: blue;" | 5% || | |||
|} | |||
==== Combination items ==== | |||
{| class="wikitablec" | |||
! Set !! Modifier !! Additional notes | |||
|- | |||
! {{Item List |id=2702 |item=Bison Horn |slots=1}} | |||
{{Item List |id=2124 |item=Thorny Buckler |slots=1}} | |||
| style="color: blue;" | 10% || Think carefully before using this set, because the shield will penalize ASPD. | |||
|- | |||
! {{Item List |id=18540 |item=Demon Mask}} | |||
'''- EITHER -''' | |||
{{Item List |id=5072 |item=Incubus Horns}} | |||
'''- OR -''' | |||
{{Item List |id=5066 |item=Succubus Horns}} | |||
| style="color: blue;" | 9% || Combo mod adds to Demon Mask base mod. (1%) | |||
|- | |||
! {{Item List |id=2716 |item=Librarian Glove |slots=1}} | |||
{{Item List |id=2717 |item=Pocket Watch}} | |||
'''- EITHER -''' | |||
{{Item List |id=1572 |item=Principles of Magic |slots=2}} | |||
'''- OR -''' | |||
{{Item List |id=1573 |item=Ancient Magic |slots=2}} | |||
| style="color: blue;" | 5% || | |||
|- | |||
! {{Item List |id=2479 |item=White Wing Boots |slots=1}} | |||
{{Item List |id=2890 |item=White Wing Brooch}} | |||
{{Item List |id=2580 |item=White Wing Manteau}} | |||
{{Item List |id=15042 |item=White Wing Suit |slots=1}} | |||
| style="color: blue;" | +2 || | |||
|- | |||
! [[Card Sets#Thief Card Set|Thief Card Set]] | |||
| style="color: blue;" | 5% || | |||
|- | |||
! [[Equipment_Sets#Celine.27s_Brooch_.26_Evil_Spirit_Glove_Set|Celine's Brooch & Evil Spirit Glove Set]] | |||
| style="color: blue;" | +2 || | |||
|- | |||
! [[Equipment_Sets#Celine.27s_Brooch_Type_K_.26_Evil_Spirit_Glove_Set|Celine's Brooch Type K & Evil Spirit Glove Set]] | |||
| style="color: blue;" | +1 || | |||
|- | |||
! [[Equipment_Sets#Giant_Snake_Breath_.26_Giant_Faceworm_Snake_Skin_Set|Giant Snake Breath & Giant Faceworm Snake Skin Set]] | |||
| style="color: blue;" | +0 ||+ 3% for every 20 base Agi. | |||
|- | |||
! [[Equipment_Sets#Flying_Galapago_.26_Gryphon_Card_Set|Flying Galapago & Gryphon Card Set]] | |||
| style="color: blue;" | +3% and +1 || If compounded to an upgrade level of +10 or higher bow type weapon, additional Aspd + 1. | |||
|- | |||
! [[Equipment_Sets#Gambler.27s_Seal_.26_Heart_Card_in_Mouth_Set|Gambler's Seal & Heart Card in Mouth Set]] | |||
| style="color: blue;" | +1 || Grants additional + 1, if the users base Luk is 108 or higher. Also grants additional + 2, if the users base Luk is 120 or higher. | |||
|- | |||
! [[Equipment_Sets#Illusion_Armor_Type_B_.26_Illusion_Engine_Wing_Type_A_Set|Illusion Armor Type B & Illusion Engine Wing Type A Set]] | |||
| style="color: blue;" | 10% || | |||
|- | |||
! [[Equipment_Sets#Illusion_Armor_Type_B_.26_Illusion_Leg_Type_A_Set|Illusion Armor Type B & Illusion Leg Type A Set]] | |||
| style="color: blue;" | 5% || | |||
|- | |||
! [[Equipment_Sets#Illusion_Shoes_.26_Illusion_Spectral_Spear_Set|Illusion Shoes & Illusion Spectral Spear Set]] | |||
| style="color: blue;" | 8% || | |||
|- | |||
! [[Equipment_Sets#Imperial_Feather_.26_Royal_Guard_Necklace_Set|Imperial Feather & Royal Guard Necklace Set]] | |||
| style="color: blue;" | 3% || Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. | |||
|- | |||
! [[Equipment_Sets#Mob_Scarf_Set|Mob Scarf Set]] | |||
| style="color: blue;" | +0 || + 5% for every combined sum of 80 base Agi and Vit. | |||
|- | |||
! [[Equipment_Sets#New_Year_Hairpin_.26_Shinobi_Card_Set|New Year Hairpin & Shinobi Card Set]] | |||
| style="color: blue;" | +0 || Grants +1% per upgrade level of New Year Hairpin. | |||
|- | |||
! [[Equipment_Sets#Witch.27s_Pumpkin_Hat_.26_Hahoe_Mask_Set|Witch's Pumpkin Hat & Hahoe Mask Set]] | |||
| style="color: blue;" | +10% || | |||
|- | |||
! [[Equipment_Sets#Yin_Yang_Talisman.2C_Sealed_Magic_Sword.2C_.26_Ultralight_Magic_Shield_Set|Yin Yang Talisman, Sealed Magic Sword, & Ultralight Magic Shield Set]]<br>[[Equipment_Sets#Yin_Yang_Talisman.2C_Sealed_Evil_Sword.2C_.26_Ultralight_Magic_Shield_Set|Yin Yang Talisman, Sealed Evil Sword, & Ultralight Magic Shield Set]]<br>[[Equipment_Sets#Yin_Yang_Talisman.2C_Sealed_Maximum_Sword.2C_.26_Ultralight_Magic_Shield_Set|Yin Yang Talisman, Sealed Maximum Sword, & Ultralight Magic Shield Set]] | |||
| style="color: blue;" | +0 || Additional Aspd + 4% per upgrade level of the weapon. | |||
|} | |||
==== Enchantment ==== | |||
{| class="wikitablec" | |||
! Enchant Name !! Modifier !! Additional notes | |||
|- | |||
! [[Enchantment#ASPD|ASPD]] | |||
| style="color: blue;" | 4-10%, +1 || | |||
|- | |||
! [[Nightmare_Biolabs_Headgear_Quests#Master_Archer|Master Archer]] | |||
| style="color: blue;" | 1-10% || | |||
|- | |||
! [[Fallen_Angel_Wing_Enchants|Special Stats]] | |||
| style="color: blue;" | +1 || If upgrade level is +12 or higher | |||
|} | |||
== Hits per Second == | |||
[[Image:ASPD.png|thumb|Hyperbolic ASPD]] | |||
[[Image:ASPD_zoom_in.png|thumb|More detailed graph to 193 aspd]] | |||
{| class="wikitablec" | |||
! Number of Hits !! ASPD Required | |||
|- | |||
! 7 | |||
|| 193 | |||
|- | |||
! 6 | |||
|| 192 | |||
|- | |||
! 5 | |||
|| 190 | |||
|- | |||
! 4 | |||
|| 188 | |||
|- | |||
! 3 | |||
|| 184 | |||
|- | |||
! 2 | |||
|| 175 | |||
|- | |||
! 1 | |||
|| 150 | |||
|- | |||
|} | |||
'''Hits/sec.''' = | |||
* [ 50 ÷ ( 200 − ''Final ASPD'' ) ] | |||
* [ 50 ÷ ''Delay'' ] | |||
* [ 1 ÷ ''Time Between Attacks'' ] | |||
ASPD represents Attack Speed as a hyperbolic function (different from exponential function) that approaches infinite hits per second as ASPD gets close to 200. | |||
{{clear}} | |||
{{Navbox Game Mechanics}} | |||
[[Category:Mechanics]] |
Revision as of 21:08, 25 April 2024
Overview
Attack Speed is abbreviated as ASPD. It depends on the player's class, equipped Weapon Type, Speed Modifiers, AGI and DEX.
Factors affecting Attack Speed
- The player's class.
- The player's weapon type.
- Increasing AGI to gain higher Attack Speed. (DEX provides negligible Attack Speed increases)
- Wearing a shield decreases Attack Speed. The difference varies by class and is more dramatic at higher base Attack Speeds.
- Some items, skills and equipments can either increase or decrease Attack Speed.
ASPD Formula
Each class has a Base ASPD (146 ~ 158) which is affected by the weapon (-50 ~ +2). Equipping a shield reduces ASPD by 5 ~ 10.
ASPD Penalty = [ 1 − { Job Base ASPD − 144 } ÷ 50 ]
- Note: Limit down to a maximum of 0.96. Keep 2 decimals.
ASPD Correction = [ { √( 205 ) − √( AGI ) } ÷ 7.15 ]
- Note: Round up to 3 decimals.
Equip ASPD % = [ { 195 − Base ASPD } × Total of Equip ASPD Mod ]
- Note: Round down to 1 decimal.
Base ASPD = [ 200 − { 200 − ( Job Base ASPD + Shield Penalty − ASPD Correction + √[ AGI × 9.999 + DEX × 0.19212 ] × Aspd Penalty ) } × { 1 − Potion ASPD Mod − Skill ASPD Mod } ]
- Note: Round down to 2 decimal.
Final ASPD = [ Base ASPD + { Equip ASPD % } + Equip ASPD Fixed ]
Links
Speed Modifiers
Note: Non-percentage numbers are absolute modifiers. These ones are directly added to the ASPD at the end of the calculations.
The following items will affect ASPD:
Potion ASPD Modifiers
- Main article: ASPD Potion.
Only the potion with greater effect will be put into consideration, they never stack to each other.
Consumable Potions | Modifier | Additional notes | ||
---|---|---|---|---|
|
10% | |||
|
15% | |||
|
20% | |||
|
20% | Only for Assassin Cross, other classes will instantly die. | ||
|
10% | Gives Concentration Potion effect and Increase AGI level 5. | ||
|
10% | Because it is counted as Equipment ASPD, it stacks with the other potions. |
Skill ASPD Modifiers
Only the skill with greater effect will be put into consideration, they never stack to each other.
Skill | Max Modifier | Additional notes |
---|---|---|
Template:Skill List | 30% + 10% | 30% to self and 25% to party members. Must wield Axe or Mace. The 10% part is counted as Equipment ASPD. |
Template:Skill List | 0% | -40% ~ 0% |
Template:Skill List | 0% | -20% ~ 0% |
Determination | +4 | +0 ~ +4 |
Template:Skill List | 0% | -20% ~ 0% |
Template:Skill List | 30% | This skill doesn't stack with Twohand Quicken / One-Hand Quicken / Spear Quicken / Adrenaline Rush / Advanced Adrenaline Rush / Swing Dance. |
Template:Skill List | 20% | 2% ~ 20%. Possibly bugged. |
Template:Skill List | 20% | 1% ~ 20%. It is counted as Equipment ASPD. |
Template:Skill List | 10% | 1% ~ 10%. It is counted as Equipment ASPD. |
Template:Skill List | 20% | |
Template:Skill List | -50% | Overriden by Cavalier Mastery. |
Template:Skill List | -30% | 3% ~ 30% |
Template:Skill List | 30% | 3% ~ 30%. Possibly broken. |
Template:Skill List | 30% + 10% | Must wield Spear. The 10% part is counted as Equipment ASPD. |
Template:Skill List | Var | [ ( B. Level + DEX + LUK ) ÷ 10 ]% |
Template:Skill List | 5% | 0.5% ~ 5% |
Template:Skill List | Var | [ ( 5 ~ 25 ) + Voice Lessons Skill Level ]% |
Template:Skill List | 30% + 10% | Must wield Two Handed Sword. The 10% part is counted as Equipment ASPD. |
Equipment ASPD Modifiers
Standalone items
Equipment | Base Modifier | Additional notes | ||||
---|---|---|---|---|---|---|
|
+5% | |||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
+10% | |||||
|
+0 | Grants +1 for every two upgrade levels. | ||||
|
5% | Grants mod when upgrade level is +8 or higher and the users base Agi is 90 or higher. | ||||
|
+5 | Grants mod to Super Novice class only. | ||||
|
2% | |||||
|
+1 | |||||
|
20% | Grants mod to Crusader class only. | ||||
|
100% | 1% chance to grant mod for 5 seconds when attacked. Weapon card. (MvP) | ||||
|
10% | |||||
|
3% | Grants additional 3% when upgrade level is +7 or higher. Also grants additional 3% when upgrade level is +9 or higher. | ||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
+0 | If compounded to bow, if upgrade level is +10 or higher, Aspd + 1. If upgrade level is +14 or higher, additional Aspd + 1. | ||||
|
12% | |||||
|
100% | |||||
|
0% | Grants +1% for each upgrade level. | ||||
|
3% | Grants additional 7% when upgrade level is +7 or higher. | ||||
|
2% | |||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
-10% | |||||
|
5% | Weapon card. | ||||
|
+1 | |||||
|
+0 | Aspd + 2% for every 10 base Agi. | ||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
10% | |||||
|
+0 | Grants + 5% per level of Hiss known. | ||||
|
2% | |||||
|
2% | Chance to grant mod for 10 seconds when attacking. | ||||
|
1% | Also grants +9% in a combo (see below). | ||||
|
10% | Grants additional 5% when upgrade level is +7 or higher. Also grants additional 5% when upgrade level is +9 or higher. | ||||
|
10% | Weapon card. (MvP) | ||||
|
-40% | |||||
|
100% | Chance to grant mod for 7 seconds when upgrade level is +7 or higher. | ||||
|
+0 | If compounded to Two Handed Sword, if upgrade level is +10 or higher, Aspd + 1. If upgrade level is +14 or higher, additional Aspd + 1. | ||||
|
5% | Also grants +5% when base VIT is 108 or higher. | ||||
|
5% | Grants additional 5% when upgrade level is +7 or higher. Grants additional 5% when upgrade level is +9 or higher. Also grants additional +1 when upgrade level is +12 or higher. | ||||
|
2% | |||||
|
3% | |||||
|
5% | Grants mod when upgrade level is +8 or higher and the users base Agi is 90 or higher. | ||||
|
10% | Grants mod when upgrade level is +7 or higher. Also grants additional +1 when upgrade level is +9 or higher. | ||||
|
3% | Grants mod when base STR is 96 or higher. | ||||
|
+1 | Grants mod when base AGI is 120. | ||||
|
5% | |||||
|
100% | 7% chance to grant mod for 3 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
5% | Grants mod when upgrade level is +6 or higher. | ||||
|
5% | Grants mod when upgrade level is +7 or higher. | ||||
|
20% | 20% chance to grant mod for 20 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
100% | 7% chance to grant mod for 3 seconds when attacking, and when upgrade level is +9 or higher. | ||||
|
5% | Grants mod when upgrade level is +6 or higher. | ||||
|
10% | Grants mod when upgrade level is +6 or higher. | ||||
|
5% | |||||
|
10% | |||||
|
8% | Grants mod when upgrade level is +7 or higher. Also grants absolute +1 when upgrade level is +9 or higher. Must have base AGI 90 or higher in all cases. | ||||
|
+1 | |||||
|
-5% | Weapon card. | ||||
|
1% | Grants +1% for each upgrade level. | ||||
|
10% | Grants mod when upgrade level is +7 or higher. | ||||
|
5% | Grants mod when upgrade level is +7 or higher. | ||||
|
1% | Additional Aspd + 1%, if the users base Agi is 108 or higher. Aspd + 1, if the users base Agi is 108 or higher. | ||||
|
-5% | Grants +1% per 2 upgrade levels. | ||||
|
+1 | Grants mod when upgrade level is +9 or higher. Also grants additional + 1 per 2 upgrade levels of the item past the upgrade level of +9. | ||||
|
3% | |||||
|
3% | |||||
|
7% | Grants mod for 7 seconds when attacked. Chance is upgrade level based. | ||||
|
+0 | Grants + 20% per level of Fallen Angel known. | ||||
|
+0 | Grants +1% for each upgrade level. | ||||
|
10% | |||||
|
3% | |||||
|
2% | |||||
|
5% | |||||
|
2% | Also grants +5% when base AGI is 100 or higher. | ||||
|
1% | Grants +1% for each upgrade level. | ||||
|
3% | Grants mod when upgrade level is +7 or higher. | ||||
|
-5% | |||||
|
+0 | For every upgrade level of Leviathan Muffler [1], Aspd + 1% | ||||
|
+0 | Grants +1% for each upgrade level. | ||||
|
10% | Also decreases ATK/MATK by 10%. | ||||
|
-3% | |||||
|
4% | Grants mod when base STR is 77 or higher. | ||||
|
+3 | |||||
|
+5 | |||||
|
+2 | |||||
|
10% | |||||
|
3% | Also grants +2% when upgrade level is +7 and +8, and +4% when it's +9 or higher. | ||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
+1 | Grants mod when base STR is 120. | ||||
|
+1 | Grants mod when upgrade level is +7 or higher. | ||||
|
+0 | If upgrade level is +7 or higher, additional Aspd + 1. If upgrade level is +9 or higher, additional Aspd + 1. | ||||
|
10% | Godly Item. | ||||
|
8% | |||||
|
5% | Grants mod when upgrade level is +8 or higher and the users base Agi is 90 or higher. | ||||
|
+0 | Grants +1% for each upgrade level. | ||||
|
+0 | Grants +1 for each 5 upgrade level. | ||||
|
+0 | Grants +1 for each 5 upgrade level. | ||||
|
+0 | Grants +1 for each 5 upgrade level. | ||||
|
+0 | Grants +1 for each 5 upgrade level. | ||||
|
3% | |||||
|
-10% | |||||
|
1% | + 2% Aspd for Base Lv 100 characters. + 3% Aspd for Base Lv 150 characters. | ||||
|
+0 | Grants + 4% per level of Cantocandidus known. | ||||
|
5% | |||||
|
1% | If upgrade level is +7 or higher, additional Aspd + 1%. If upgrade level is +9 or higher, additional Aspd + 2%. | ||||
|
+0 | Grants + 2% per level of Mass Spiral known. | ||||
|
10% | |||||
|
+2 | If used by Rune Knight. | ||||
|
5% | Grants mod if base STR is 50 or higher. | ||||
|
2% | Grants mod when upgrade level is +7 or higher. | ||||
|
3% | Also grants +2% when upgrade level is +8 and +9, and +4% when it's +10 or higher. | ||||
|
3% | |||||
|
5% | |||||
|
+1 | Grants mod when base AGI is 120. | ||||
|
+0 | Aspd + 1, if compounded to upgrade level +10 or higher Dagger. If Dagger upgrade level is +14 or higher, additional Aspd + 1. | ||||
|
+10 | |||||
|
5% | |||||
|
6% | Also grants +1% when upgrade level is +4 or higher. | ||||
|
+0 | Grants + 2% per level of Gentle Touch-Convert known. | ||||
|
3% | Grants mod to Thief class only. | ||||
|
20% | |||||
|
5% | Grants mod when upgrade level is +9 or higher. | ||||
|
7% | Grants mod when upgrade level is +7 or higher. | ||||
|
5% | |||||
|
-5 | Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
? | Grants bonus for each upgrade level. Only during PvP & WoE. | ||||
|
10% | |||||
|
1% | |||||
|
3% | |||||
|
1% | Grants +1% for each 14 base AGI | ||||
|
5% | |||||
|
5% |
Combination items
Enchantment
Enchant Name | Modifier | Additional notes |
---|---|---|
ASPD | 4-10%, +1 | |
Master Archer | 1-10% | |
Special Stats | +1 | If upgrade level is +12 or higher |
Hits per Second
Number of Hits | ASPD Required |
---|---|
7 | 193 |
6 | 192 |
5 | 190 |
4 | 188 |
3 | 184 |
2 | 175 |
1 | 150 |
Hits/sec. =
- [ 50 ÷ ( 200 − Final ASPD ) ]
- [ 50 ÷ Delay ]
- [ 1 ÷ Time Between Attacks ]
ASPD represents Attack Speed as a hyperbolic function (different from exponential function) that approaches infinite hits per second as ASPD gets close to 200.