Adoption System: Difference between revisions
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The '''Adoption System''' is the process of becoming a Baby class by being adopted by a [[Marriage System|married]] couple. Becoming a Baby requires the adoptee to be a [[First Class]] or [[Novice]] and the parents must be both level 70 or higher. | |||
The Adoption System is the process of becoming a Baby class by being adopted by a [[Marriage|married]] couple. Becoming a Baby requires the adoptee to be a First Class or [[Novice]] and the parents must be both level 70 or higher. | |||
== How to Adopt == | == How to Adopt == | ||
#Have | [[File:Adoption.png|250px]] | ||
#Have two players become [[Marriage System|married]]. | |||
#Invite the character that is to become adopted into the party. | #Invite the character that is to become adopted into the party. | ||
#*'''Note''': Parents must have their wedding rings equipped. | #*'''Note''': Parents must have their wedding rings equipped. | ||
#One of the parents must right click the child-to-be and select "Adopt <name>". Said character will be prompted if they want to be adopted by you - if they click OK, they will become the parents' child. | #One of the parents must right click the child-to-be and select "Adopt <name>". Said character will be prompted if they want to be adopted by you - if they click OK, they will become the parents' child. | ||
#*'''Note''': Parents can only adopt one character. | #*'''Note''': Parents can only adopt one character. | ||
==Skills== | ==Skills== | ||
Adopted characters and their parents gain access to new skills. | Adopted characters and their parents gain access to new skills. | ||
===Skills for Adoptees=== | ===Skills for Adoptees=== | ||
* {{Skill List |skill=Mom, Dad, I love you! |simple=yes }} - Parents will have no death penalty for 2 minutes; Requires 10% of the child's MAX SP Amount | |||
* {{Skill List |skill=Mom, Dad, I miss you! |simple=yes }} - Summons parents to the child's location. | |||
* {{Skill List |skill=Go! Parents Go! |simple=yes }} - Increase all Parent's stats by +3 for 60 seconds within 7x7 cells around you. | |||
|} | |||
===Skills for Parents=== | ===Skills for Parents=== | ||
* {{Skill List |skill=Come to me, honey~ |simple=yes }} - Summons child to parent's location. | |||
==Benefits of being Adopted== | ==Benefits of being Adopted== | ||
*The child will be able to share with | *<del>The child will be able to share with both of their Parents at any given level, as long as the Parents are both 70+ and in the party together on the same map. This makes leeching from 1/1 to 175/60 possible. All members of the family '''must''' be on the same map to set party share. This method can also be done while one member of the family is dead on the map, allowing the exp to be shared between two of the three family members.</del> This feature has been disabled with [http://renewal.playragnarok.com/news/updatedetail.aspx?id=347 Level 200 expansion] | ||
*The child is now size [[Small]]. | |||
*Since the child is Small sized, the Knight skill [[Pierce]] will only do 1 hit. | *Since the child is [[Small]] sized, the Knight skill [[Pierce]] will only do 1 hit. | ||
==Limitations of being Adopted== | ==Limitations of being Adopted== | ||
*Child's HP and SP are only 75% of [[Max HP]] and [[Max SP]]. | *Child's HP and SP are only 75% of [[Max HP]] and [[Max SP]]. | ||
*Adopted characters cannot Rebirth/Transcend | *Adopted characters cannot increase a stat past 80 base or 117 base if 3rd job. | ||
**Any stats over 80 will be converted to raw status points upon adoption. <small>(This does not apply to babies adopted prior to Renewal update, even though the interface displays no more than 80. This is only a display bug)</small> | |||
*Carrying capacity of adopted characters are lowered by 1200 compared to a normal character. | |||
*Adopted characters cannot Rebirth/Transcend, which in turn makes them unable to change to 3rd job. | |||
*Adopted [[Blacksmith | Blacksmiths]]' and [[Alchemist | Alchemists]]' Forge and Brewing skills rates are decreased by 50%. | *Adopted [[Blacksmith | Blacksmiths]]' and [[Alchemist | Alchemists]]' Forge and Brewing skills rates are decreased by 50%. | ||
[[Category:General]] | ==How to Un-Adopt== | ||
[[File:Unadopt1.png|450px]] | |||
*Go to {{navi|prt_in|285|171}} and inquire about Family separation, for Children that has been adopted for more than 100 days the process will be free, otherwise you will need the following: | |||
**2,000,000 Zeny | |||
**Independence Certificate (costs 1,500,000 Zeny), can be obtained from Wedding Present NPC located at {{navi|prt_in|287|162}}. | |||
***[[File:Unadopt2.png|450px]] | |||
== Notes == | |||
*Once adopted, a baby character cannot be adopted again if one or both parents are deleted, or the adoption is removed. | |||
*Parents may be able to adopt again if the adoption is removed (see below). | |||
[[Category:General Information]] |
Latest revision as of 10:46, 14 May 2024
The Adoption System is the process of becoming a Baby class by being adopted by a married couple. Becoming a Baby requires the adoptee to be a First Class or Novice and the parents must be both level 70 or higher.
How to Adopt
- Have two players become married.
- Invite the character that is to become adopted into the party.
- Note: Parents must have their wedding rings equipped.
- One of the parents must right click the child-to-be and select "Adopt <name>". Said character will be prompted if they want to be adopted by you - if they click OK, they will become the parents' child.
- Note: Parents can only adopt one character.
Skills
Adopted characters and their parents gain access to new skills.
Skills for Adoptees
- Template:Skill List - Parents will have no death penalty for 2 minutes; Requires 10% of the child's MAX SP Amount
- Template:Skill List - Summons parents to the child's location.
- Template:Skill List - Increase all Parent's stats by +3 for 60 seconds within 7x7 cells around you.
Skills for Parents
- Template:Skill List - Summons child to parent's location.
Benefits of being Adopted
The child will be able to share with both of their Parents at any given level, as long as the Parents are both 70+ and in the party together on the same map. This makes leeching from 1/1 to 175/60 possible. All members of the family must be on the same map to set party share. This method can also be done while one member of the family is dead on the map, allowing the exp to be shared between two of the three family members.This feature has been disabled with Level 200 expansion- The child is now size Small.
- Since the child is Small sized, the Knight skill Pierce will only do 1 hit.
Limitations of being Adopted
- Child's HP and SP are only 75% of Max HP and Max SP.
- Adopted characters cannot increase a stat past 80 base or 117 base if 3rd job.
- Any stats over 80 will be converted to raw status points upon adoption. (This does not apply to babies adopted prior to Renewal update, even though the interface displays no more than 80. This is only a display bug)
- Carrying capacity of adopted characters are lowered by 1200 compared to a normal character.
- Adopted characters cannot Rebirth/Transcend, which in turn makes them unable to change to 3rd job.
- Adopted Blacksmiths' and Alchemists' Forge and Brewing skills rates are decreased by 50%.
How to Un-Adopt
- Go to Template:Navi and inquire about Family separation, for Children that has been adopted for more than 100 days the process will be free, otherwise you will need the following:
- 2,000,000 Zeny
- Independence Certificate (costs 1,500,000 Zeny), can be obtained from Wedding Present NPC located at Template:Navi.
Notes
- Once adopted, a baby character cannot be adopted again if one or both parents are deleted, or the adoption is removed.
- Parents may be able to adopt again if the adoption is removed (see below).