Arrow Shower: Difference between revisions
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{{ | __NOTOC__ | ||
| | {{Skill Info | ||
| | |class=Archer | ||
| | |class2=Mercenary | ||
| | |type=Offensive | ||
| | |levels=10, fixed | ||
| | |prereqs=([[Archer]]) [[Double Strafe]] Lv. 5 | ||
| | |spcost=15 | ||
| | |delay=0.1 seconds | ||
| | |animation=1 second | ||
|cooldown={{tooltip|0.3 seconds|iRO only}} | |||
|target=Ground | |||
|range=(10 + [[Vulture's Eye]] Level) | |||
|area=3x3 ~ 5x5 | |||
|knock=2 | |||
|ammo=1 [[Arrows|Arrow]] | |||
|weapon=Bow | |||
}} | |||
'''Arrow Shower''' (Alt: ''Arrow Shower'') is a 1<sup>st</sup> class offensive skill available as [[Archer]] and some [[Mercenary System|Mercenaries]]. | |||
==Effect== | |||
Shoots an arrow that spreads over a targeted location to inflict ranged [[ATK|physical damage]] to all enemies and push them 2 cells backward within the area of effect. Each cast uses one [[Arrows|arrow]], of which property depends on the property of this skill. | |||
| | {|class=wikitablec | ||
*This skill | !Level!!Damage (ATK)!!Area of Effect | ||
|- | |||
* | !1 | ||
}} | |160%||rowspan=5|3x3 | ||
|- | |||
!2 | |||
|170% | |||
|- | |||
!3 | |||
|180% | |||
|- | |||
!4 | |||
|190% | |||
|- | |||
!5 | |||
|200% | |||
|- | |||
!6 | |||
|210%||rowspan=5|5x5 | |||
|- | |||
!7 | |||
|220% | |||
|- | |||
!8 | |||
|230% | |||
|- | |||
!9 | |||
|240% | |||
|- | |||
!10 | |||
|250% | |||
|} | |||
===Notes=== | |||
{| | |||
|- style="vertical-align:top;" | |||
| | |||
{|class="wikitablec" style="font-weight:bold;" | |||
|+ Level 1~5 | |||
|↖||↑||↗ | |||
|- | |||
|←||style="color:red;"|{{Tooltip|T|Targeted Location}}||→ | |||
|- | |||
|↙||↓||↘ | |||
|} | |||
| | |||
{|class="wikitablec" style="font-weight:bold;" | |||
|+ Level 6~10 | |||
|↖||↖||↑||↗||↗ | |||
|- | |||
|↖||↖||↑||↗||↗ | |||
|- | |||
|←||←||style="color:red;"|{{Tooltip|T|Targeted Location}}||→||→ | |||
|- | |||
|↙||↙||↓||↘||↘ | |||
|- | |||
|↙||↙||↓||↘||↘ | |||
|} | |||
|} | |||
*The Knock Back of this skill depends on where the enemies are relative to where the skill is used as shown above. If any monster is in the same cell as the targeted location, it will be knocked back westward. | |||
*This skill can hit [[Cloaking|cloaked]] entities. | |||
*Animation Delay cannot be bypassed by movement or being hit. | |||
*Traps can be moved around using this skill, much like how monsters/players are affected by usual [[:Category:Knock Back Skills|knock back skills]]. Using this method, it is possible to push traps beneath monsters, which is not directly possible. | |||
==External== | |||
===Enhanced by=== | |||
*{{item|id=4428 Bow Guardian Card}} - Increases damage by 50% if compounded to a Bow. | |||
*{{item|id=4178 Dragon Tail Card}} - Increases damage by 5% | |||
*{{item|id=24255 Archer Shadow Pendant}}: | |||
**Increases damage by 20%. | |||
**For every upgrade level, increases damage by an additional 5%. | |||
*{{item|id=28573 Emerald Ring}} - Increases damage by 1% for every base level. | |||
==Changelog== | |||
*??? | |||
**0.8 seconds cooldown added. (iRO custom change, skill have no cooldown in kRO) | |||
*{{Plainlink|url=https://web.archive.org/web/20160312140148/http://forums.irowiki.org/showthread.php?t=70295 December 9th, 2010}} | |||
**Cooldown reduced from 0.8 seconds to 0.3 seconds. (iRO custom change, skill have no cooldown in kRO) | |||
{{Navbox Archer}} | {{Navbox Archer}} | ||
Latest revision as of 10:47, 14 May 2024
Template:Skill Info Arrow Shower (Alt: Arrow Shower) is a 1st class offensive skill available as Archer and some Mercenaries.
Effect
Shoots an arrow that spreads over a targeted location to inflict ranged physical damage to all enemies and push them 2 cells backward within the area of effect. Each cast uses one arrow, of which property depends on the property of this skill.
Level | Damage (ATK) | Area of Effect |
---|---|---|
1 | 160% | 3x3 |
2 | 170% | |
3 | 180% | |
4 | 190% | |
5 | 200% | |
6 | 210% | 5x5 |
7 | 220% | |
8 | 230% | |
9 | 240% | |
10 | 250% |
Notes
|
|
- The Knock Back of this skill depends on where the enemies are relative to where the skill is used as shown above. If any monster is in the same cell as the targeted location, it will be knocked back westward.
- This skill can hit cloaked entities.
- Animation Delay cannot be bypassed by movement or being hit.
- Traps can be moved around using this skill, much like how monsters/players are affected by usual knock back skills. Using this method, it is possible to push traps beneath monsters, which is not directly possible.
External
Enhanced by
- 4428 Bow Guardian Card - Increases damage by 50% if compounded to a Bow.
- 4178 Dragon Tail Card - Increases damage by 5%
- 24255 Archer Shadow Pendant:
- Increases damage by 20%.
- For every upgrade level, increases damage by an additional 5%.
- 28573 Emerald Ring - Increases damage by 1% for every base level.
Changelog
- ???
- 0.8 seconds cooldown added. (iRO custom change, skill have no cooldown in kRO)
- December 9th, 2010
- Cooldown reduced from 0.8 seconds to 0.3 seconds. (iRO custom change, skill have no cooldown in kRO)