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{{Class
{{Articles Needing DB Links}}
{{Infobox Job
|jobBase=Novice
|jobName=Archer
|jobName=Archer
|jobType=First
|jobType=First
|jobBase=Novice
| jobLevel = 50
|Race=[[Human]]
|changesAt=[[Payon]]
|changesAt=[[Payon]]
|skills=5
|skills=5
|skillPoints=50
|skillPoints=50
|questSkills=2
|questSkills=2
|str=3
|str=3|agi=3|vit=1|int=2|dex=7|luk=2}}
|agi=3
 
|vit=1
== Overview ==
|int=2
 
|dex=7
[[Image: ArcherATK1.jpeg‎|thumb]]
|luk=2
Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in [[Payon]], they seek to further enhance their knowledge of the natural forces.
|overview=
 
[[File:Archer_Photo.png|250px|right|{{PAGENAME}}]]
Archers excel in using a [[Bows | bow]] and elemental [[Arrows | arrows]] that deal even more damage to monsters based on the arrow's [[Element|element]] and monster's [[Element|element]].
 
==Job Changing==
 
#Once you are [[Job Level]] 10, go to the Archer Guild in northeast [[Payon]] {{navi|pay_arche|145|164}}.<br>
#Talk to the ''Archer Guildsman'' at {{navi|payon_in02|64|71}} who is standing behind the desk. They will change your job to Archer and reward you with a Novice Composite Bow [3], and one Fire, Silver, and Normal Arrow Quivers.
 
*Alternatively, after reaching [[Job Level]] 10, go to the Archer classroom at [[Training Grounds|Criatura Academy]] and speak to the [[NPC]] named "Archer teacher" located at {{navi|iz_ac02|65|109}}.
 
==Builds==
 
=== Sharp Shooter ===


Penetrate the evil...
'''a. GAMEPLAY:'''<br>
This build takes advantage of the archer's ability to kill monsters from afar and using bow and arrows. This build takes advantage of using specific elemental [[Arrows | arrows]] to kill monsters weak to a specific [[Element | element]]. Since many low level monsters are weak to fire, this build may only use Fire Arrows to be effective.<br>


With the special ability to handle bow and arrows, he/she became an Archer with an almost perfect accuracy in hitting targets. His/Her arrows hit the aimed target and those that hit vital spots are dangerous and powerful enough to take the target's life. But because of a kind heart, he/she loves and adores the Mountain Village Payon in which he/she grew up in. One day, after reading a notice recruiting adventurers, he/she decides to join thinking his/her shooting ability would be helpful. Using bows, an Archer has many different talents including skills that include the bow which can be used to attack at a distance assisting comrades, as well as restraining enemies.
'''b. STATS:'''<br>
''Base level 40 base status distribution suggestion.'' You may allocate certain status points depending on your preference but the idea is to focus on increasing DEX to increase your [[ATK]] and [[HIT]]. Some stat points are put in INT for higher SP pool.
*STR: 1 <br>
*AGI: 1 <br>
*VIT: 1 <br>
*INT: 30 <br>
*DEX: 53 <br>
*LUK: 1 <br><br>


===Description===
=== General Leveling Strategy ===
Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which includes:
Below are three suggestions to efficiently level a new character:
#First, get gear and experience for your new character by following this [http://forums.warpportal.com/index.php?/topic/144833-new-izlude-tutorial-guide/ Izlude tutorial guide] from the forums (this guide is also listed down below in the [[Archer#Equipment|Archer equipment]] section with additional details).
#Using {{Item List |id=19163 |item=Catherina Von Blood|slots=1 |simple=yes}}, you can level as soon as base level 3-56 in [[Sunken Ship]]. Talk to '''Fisk''' {{Navi|alberta|189|151}} and pay 250z to go to the {{map |id=alb2trea Sunken Ship}}. As an archer, you will be using [[Arrow Shower]].
#''Without'' using {{Item List |id=19163 |item=Catherina Von Blood|slots=1 |simple=yes}}, using the [[Bounty Board Quests | Geffen Bounty Board Quests]] kill {{monster | id=1012 Roda Frogs}} until level 21(they drop sticky webfeet that you can sell to players or turn in for the level 56-71 [[Eden Group Leveling Quests]]) , then using the Payon [[Bounty Board Quests]] kill {{monster | id=1060 Bigfoots}} until level 41. Then, using the [[Eden Group Leveling Quests]] and [[Bounty Board Quests | Geffen Bounty Board Quests]], kill {{monster | id=1023 Orc Warriors}}, {{monster | id=1273 Orc Ladies}}, and {{monster | id=1686 Orc Babies}} until level 60. <BR>'''You can accept multiple quests at one time, however when turning in do note that you cannot gain more than 1 full level from a single quest, so do try to turn the quests in when you have a low exp percentage or after you've job changed if you're job level 49.'''


*The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.  
=== Stat Descriptions ===
*Accuracy and damage is increased by the same stat ([[DEX]]), allowing all attacks to connect and deal a lot of damage.  
''It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the [[Stats#Primary_Stats|Primary Stats]] page for '''detailed information.''' <br>
*Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.  
*STR - increases [[ATK]] of melee weapons, increases [[Weight Limit]], and slightly increases [[ATK]] of "ranged-type" weapons.<br>
*AGI - increases [[Flee]], [[ASPD]], and provides resistance to [[Bleeding]] and [[Sleep]] status effects.<br>
*VIT - increases [[Max HP]], effectiveness of [[Healing Items | Healing]] potions, and resistance to [[Stun]], [[Poison]], [[Deadly Poison]], [[Burning]], and [[Freezing]] status effects.<br>
*INT - increases [[MATK]], [[Max SP]], [[SP Recovery]], and effectiveness of [[Healing Items | SP]] potions, decreases Variable [[Cast Time]] (VCT), provides resistance to [[Blind]], [[Silence]], and [[Chaos]] status effects.<br>
*DEX - decreases Variable [[Cast Time]] (VCT), increases [[Stats | HIT]], [[MATK]], [[ATK]] of "ranged-type" weapons, and slightly increases [[ATK]] of "melee-type" weapons.
*LUK - increases [[ATK]], [[MATK]], [[Stats | CRIT]], [[Stats | HIT]], [[Flee]], [[Perfect Dodge]], [[Forging]], [[Potion Creation]], [[Cooking]], and provides resistance to [[Blind]], [[Curse]], [[Frozen]], [[Poison]], [[Silence]], [[Sleep]], [[Stone Curse]], and [[Stun]].


Drawbacks of the Archer class include:
''Melee Weapons - ([[Axe]]s, [[Book]]s, [[Dagger]]s, [[Katar]]s, [[Knuckle]]s, [[Mace]]s, and [[Spear]]s)<br>
Ranged Weapons - ([[Bow]]s, [[Gun]]s, [[Instrument]]s, and [[Whip]]s)''


*Low [[VIT]] limits their ability to survive when they are caught up in melee situations.  
=== Overall Tips and Suggestions ===
*Require Arrows for every attack with a Bow. Running out of arrows in a firefight can make an Archer useless.
#Your next class is either a [[Hunter]] or a [[Bard]]/[[Dancer]]; you may have to adjust your build accordingly.<br>
|changesMade = The following skills for this class have been altered. See the corresponding page to find which servers are affected:
#Use [[Eden Group Leveling Quests]] and [[Bounty Board Quests]] to find monsters to kill around your level.<br>
{{:{{PAGENAME}} Skill Changes}}
#Use [[Stat Reset |Stat Reset]] to reset your stats to maximize your damage.<br>
}}
#Use [[Skill Reset|Skill Reset]] to rest your skills to maximize your damage.<br>
#Use [[Create Elemental Converter | Elemental Converters]] to increase your damage by changing your weapons element that is strong against the monster's element.<br>
#Use [[ASPD Potion]]s to greatly increase your killing speed at lower levels.<br>
#Elemental [[Arrows |Arrow]] Quivers can be bought from the Quivering Merchant in Eden 2f (second floor of the Eden Building) at {{Navi|Moc_paraup |41|161}}.<br>
#Use the Archer/Mage/Ninja Sniping Maps in [[Leveling Spots]] to kill monsters from far away<br>
#Useful recovery items. (If using Meat/Fresh Fish, it is advised to RODex it to yourself in smaller portions to keep within your weight limit)
#*{{Item List |id=517 |item=Meat |simple=yes}}<br>
#*{{Item List |id=579 |item=Fresh Fish |simple=yes}}<br>
#*{{Item List |id=11602 |item=Nepeta Cataria |simple=yes}}<br>
#*{{Item List |id=578 |item=Strawberry |simple=yes}}<br>
#*{{Item List |id=518 |item=Honey |simple=yes}}<br>
#*{{Item List |id=522 |item=Mastela Fruit |simple=yes}}<br>
#*{{Item List |id=526 |item=Royal Jelly |simple=yes}}<br>
#Useful [[DEX]] or [[ATK]]  cards:
#*{{Item List |id=4506 |item=Dolomedes Card |simple=yes}}<br>
#*{{Item List |id=4004 |item=Drops Card |simple=yes}}<br>
#*{{Item List |id=4064 |item=Zerom Card |simple=yes}}<br>
#*{{Item List |id=4043 |item=Andre Card |simple=yes}}<br>
#*{{Item List |id=4281 |item=Zipper Bear Card |simple=yes}}<br>
#Useful long-ranged damage increase card:
#*{{Item List |id=4094 |item=Archer Skeleton Card |simple=yes}}<br>
#Useful [[HP]] cards:
#*{{Item List |id=4003 |item=Pupa Card |simple=yes}}<br>
#*{{Item List |id=4382 |item=Yellow Novus Card |simple=yes}}<br>
#*{{Item List |id=4381 |item=Green Ferus Card |simple=yes}}<br>
#*{{Item List |id=4003 |item=Pupa Card |simple=yes}}<br>
#Useful Utility cards:
#*{{Item List |id=4053 |item=Vitata Card |simple=yes}}<br>
#*{{Item List |id=4040 |item=Creamy Card |simple=yes}}<br>
#*{{Item List |id=4133 |item=Raydric Card |simple=yes}}<br>
#May use any of the following gear based on your budget:
#*{{Item List |id=2873 |item=Cat Hand Glove|slots=1 |simple=yes}}<br>
#*{{Item List |id=5649 |item=Apple of Archer|slots=1 |simple=yes}}<br>
#*{{Item List |id=5293 |item=Ramen Hat|slots=0 |simple=yes}}<br>
#*{{Item List |id=5208 |item=Rideword Hat|slots=1 |simple=yes}}<br>
#*{{Item List |id=2331 |item=Tights|slots=1 |simple=yes}}<br>
#*{{Item List |id=28902 |item=Mad Bunny Special|slots=1 |simple=yes}}<br>
#*{{Item List |id=2576 |item=Heroic Backpack|slots=1 |simple=yes}}<br>


<br style="clear:both;">
== Equipment ==
==Skills==
''For second class skills see [[Hunter#Skills|Hunter Skills]], [[Dancer#Skills|Dancer Skills]], or [[Bard#Skills|Bard Skills]].''


=== I. Enchanter Mounds Quest ===
After creating a [[Novice]] character, follow the section of this [http://forums.warpportal.com/index.php?/topic/144833-new-izlude-tutorial-guide/ Izlude tutorial guide] titled "Enchanter Mounds Quest" which involves [[NPC]] Enchanter Mounds in [[Izlude]] at {{navi|izlude|96|125}}. This quest will allow you to enchant the {{Item List |id=2302 |item=Cotton Shirt |simple=yes}} that you get the moment you created your [[Novice]] character with the enchantments Max HP+100 and Max SP+50, provided that you complete the step that requires you to speak with [[NPC]] Enchanter Almond J in [[Izlude]] at {{navi|izlude|108|139}}. This cotton shirt proves itself useful once you change your class and can no longer equip most of the novice gear provided to you when you register at the academy. It is recommended to card this cotton shirt with cards that increase [[HP]] and/or [[SP]] such as {{Item List |id=31016 |item=Decorated Evil Tree Card |simple=yes}} or {{Item List |id=4003 |item=Pupa Card |simple=yes}}.
After providing Enchanter Mounds in [[Izlude]] at {{navi|izlude|96|125}} with a review of the service they provided during the enchanting quest, you can talk to Enchanter Almond J in [[Izlude]] at {{navi|izlude|108|139}} to enchant the novice weapon you receive after you change your class from [[Novice]] to [[Archer]]. The two enchantments provided are random and if you aren’t happy with the result you can enchant it again endlessly. You will likely use this enchanted weapon until you can do the level 26 Eden group equipment quest which is the first part of that questline which rewards a weapon. Keep in mind Enchanter Almond J won’t enchant the Novice Main Gauche that you get for registering at the academy despite it being a novice weapon.
=== II. Eden Group Equipments Quests ===
Starting at level 12 you can complete the [[Eden Group Equipments Quests]] to obtain free equipment for your class. This equipment is sufficient to get you to level 99.
=== III. General Weapon Recommendations ===
Archers can use various [[Bow]]s (and they can also use [[Daggers]]). Here is a short list to get you started.
*{{Item List |id=1705 |item=Composite Bow|slots=4 |simple=yes}} <br>
*{{Item List |id=1715 |item=Arbalest|slots=2 |simple=yes}} <br>
*{{Item List |id=1716 |item=Gakkung|slots=2 |simple=yes}} <br>
*{{Item List |id=1727 |item=Ballista|slots=4 |simple=yes}} <br>
*{{Item List |id=1734 |item=Orc Archer Bow|slots=4 |simple=yes}} <br>
*{{Item List |id=1705 |item=Composite Bow|slots=4 |simple=yes}} <br>
*{{Item List |id=18130 |item=Crimson Bow|slots=2 |simple=yes}} <br>
==Class Data==
===Skills===
''Skills can be rest any time, go to [[Skill Reset|Skill Reset]] for the guide.''<br>
{| class="wikitablec sortable"
{| class="wikitablec sortable"
|-
|-
Line 47: Line 135:
|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
|-
|-
| {{Skill_List |skill=Double Strafing}}
| {{Skill_List |skill=Double Strafe}}
|| Deal up to 380% damage to a single target. || 10
|| Deal up to 380% damage to a single target. || 10
|style="background:#ffcccc"| Offensive
|style="background:#ffcccc"| Offensive
|-
|-
| {{Skill_List |skill=Attention Concentrate}}
| {{Skill_List |skill=Improve Concentration}}
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10
|| Increase [[DEX]] and [[AGI]] by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. || 10
|style="background:#ccffff"| Supportive
|style="background:#ccffff"| Supportive
Line 69: Line 157:
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
|-
|-
| {{Skill_List |skill=Making Arrow}}
| {{Skill_List |skill=Arrow Crafting}}
|| Create arrows from various items. || 1  
|| Create arrows from various items. || 1  
|style="background:#ccffcc"| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]
|style="background:#ccffcc"| Active || 30 || [[Archer_Skill_Quest#Arrow_Crafting_Quest|Arrow Crafting Quest]]
|-
|-
| {{Skill_List |skill=Charge Arrow}}
| {{Skill_List |skill=Arrow Repel}}
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1  
|| Shoot a target to inflict 150% damage and push it back 6 cells. || 1  
|style="background:#ffcccc"| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]
|style="background:#ffcccc"| Offensive || 35 || [[Archer_Skill_Quest#Arrow_Repel_Quest|Arrow Repel Quest]]
|}
===Job Bonuses===
{| class="wikitable"
|+'''Job Bonus'''
|-
!'''Stat\Amount'''||'''+1'''||'''+2'''||'''+3'''||'''+4'''||'''+5'''||'''+6'''||'''+7''' 
|-
|'''STR'''||6||38||40|| || || ||
|-
|'''AGI'''||26||33||49|| || || ||
|-       
|'''VIT'''||46|| || || || || ||
|-
|'''INT'''||10 ||47|| || || || ||
|-                   
|'''DEX'''|| 2||14||18||30||36||42||50 
|-
|'''LUK'''||22||44|| || || || ||
|-       
|}
=== ASPD ===
{|
|- style="vertical-align:top;"
| style="padding:0;" |
{| class="wikitablec"
! Equip !! Attack Speed !! From [[Novice]]
|-
| {{rh}} | [[Bare Handed]]
| '''156''' || '''0'''
|-
| {{rh}} | [[Shield]]
| -9 || style="color:blue;" | +1
|-
| {{rh}} | [[Dagger]]
| -15 || 0
|-
| {{rh}} | [[Bow]]
| -10 || N/A
|}
| style="padding:0;" |
{| class="wikitablec"
! [[ASPD Potion]]s !! Usable
|-
! {{Item List |id=645 |item=Concentration}}
| style="color:green;" | &#x2714;
|-
! {{Item List |id=656 |item=Awakening}}
| style="color:green;" | &#x2714;
|-
! {{Item List |id=657 |item=Berserk}}
| style="color:red;" | &#x2718;
|}
|}
|}


==External Links==
==External Links==
{{Navbox {{PAGENAME}}}}
 
{{Navbox Archer}}
{{Navbox Classes}}
{{Navbox Classes}}

Latest revision as of 10:47, 14 May 2024

Template:Articles Needing DB Links Template:Infobox Job

Overview

Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.

Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.

Job Changing

  1. Once you are Job Level 10, go to the Archer Guild in northeast Payon Template:Navi.
  2. Talk to the Archer Guildsman at Template:Navi who is standing behind the desk. They will change your job to Archer and reward you with a Novice Composite Bow [3], and one Fire, Silver, and Normal Arrow Quivers.

Builds

Sharp Shooter

a. GAMEPLAY:
This build takes advantage of the archer's ability to kill monsters from afar and using bow and arrows. This build takes advantage of using specific elemental arrows to kill monsters weak to a specific element. Since many low level monsters are weak to fire, this build may only use Fire Arrows to be effective.

b. STATS:
Base level 40 base status distribution suggestion. You may allocate certain status points depending on your preference but the idea is to focus on increasing DEX to increase your ATK and HIT. Some stat points are put in INT for higher SP pool.

  • STR: 1
  • AGI: 1
  • VIT: 1
  • INT: 30
  • DEX: 53
  • LUK: 1

General Leveling Strategy

Below are three suggestions to efficiently level a new character:

  1. First, get gear and experience for your new character by following this Izlude tutorial guide from the forums (this guide is also listed down below in the Archer equipment section with additional details).
  2. Using 19163.png 19163 Catherina Von Blood [1], you can level as soon as base level 3-56 in Sunken Ship. Talk to Fisk Template:Navi and pay 250z to go to the Template:Map. As an archer, you will be using Arrow Shower.
  3. Without using 19163.png 19163 Catherina Von Blood [1], using the Geffen Bounty Board Quests kill Template:Monster until level 21(they drop sticky webfeet that you can sell to players or turn in for the level 56-71 Eden Group Leveling Quests) , then using the Payon Bounty Board Quests kill Template:Monster until level 41. Then, using the Eden Group Leveling Quests and Geffen Bounty Board Quests, kill Template:Monster, Template:Monster, and Template:Monster until level 60.
    You can accept multiple quests at one time, however when turning in do note that you cannot gain more than 1 full level from a single quest, so do try to turn the quests in when you have a low exp percentage or after you've job changed if you're job level 49.

Stat Descriptions

It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information.

Melee Weapons - (Axes, Books, Daggers, Katars, Knuckles, Maces, and Spears)
Ranged Weapons - (Bows, Guns, Instruments, and Whips)

Overall Tips and Suggestions

  1. Your next class is either a Hunter or a Bard/Dancer; you may have to adjust your build accordingly.
  2. Use Eden Group Leveling Quests and Bounty Board Quests to find monsters to kill around your level.
  3. Use Stat Reset to reset your stats to maximize your damage.
  4. Use Skill Reset to rest your skills to maximize your damage.
  5. Use Elemental Converters to increase your damage by changing your weapons element that is strong against the monster's element.
  6. Use ASPD Potions to greatly increase your killing speed at lower levels.
  7. Elemental Arrow Quivers can be bought from the Quivering Merchant in Eden 2f (second floor of the Eden Building) at Template:Navi.
  8. Use the Archer/Mage/Ninja Sniping Maps in Leveling Spots to kill monsters from far away
  9. Useful recovery items. (If using Meat/Fresh Fish, it is advised to RODex it to yourself in smaller portions to keep within your weight limit)
  10. Useful DEX or ATK cards:
  11. Useful long-ranged damage increase card:
  12. Useful HP cards:
  13. Useful Utility cards:
  14. May use any of the following gear based on your budget:

Equipment

I. Enchanter Mounds Quest

After creating a Novice character, follow the section of this Izlude tutorial guide titled "Enchanter Mounds Quest" which involves NPC Enchanter Mounds in Izlude at Template:Navi. This quest will allow you to enchant the 2302.png 2302 Cotton Shirt that you get the moment you created your Novice character with the enchantments Max HP+100 and Max SP+50, provided that you complete the step that requires you to speak with NPC Enchanter Almond J in Izlude at Template:Navi. This cotton shirt proves itself useful once you change your class and can no longer equip most of the novice gear provided to you when you register at the academy. It is recommended to card this cotton shirt with cards that increase HP and/or SP such as 31016.png 31016 Decorated Evil Tree Card or 4003.png 4003 Pupa Card.

After providing Enchanter Mounds in Izlude at Template:Navi with a review of the service they provided during the enchanting quest, you can talk to Enchanter Almond J in Izlude at Template:Navi to enchant the novice weapon you receive after you change your class from Novice to Archer. The two enchantments provided are random and if you aren’t happy with the result you can enchant it again endlessly. You will likely use this enchanted weapon until you can do the level 26 Eden group equipment quest which is the first part of that questline which rewards a weapon. Keep in mind Enchanter Almond J won’t enchant the Novice Main Gauche that you get for registering at the academy despite it being a novice weapon.

II. Eden Group Equipments Quests

Starting at level 12 you can complete the Eden Group Equipments Quests to obtain free equipment for your class. This equipment is sufficient to get you to level 99.

III. General Weapon Recommendations

Archers can use various Bows (and they can also use Daggers). Here is a short list to get you started.

Class Data

Skills

Skills can be rest any time, go to Skill Reset for the guide.

Skill Description Levels Type
Template:Skill List Deal up to 250% damage to targets in a 5*5 area around target. 10 Offensive
Template:Skill List Deal up to 380% damage to a single target. 10 Offensive
Template:Skill List Increase DEX and AGI by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. 10 Supportive
Template:Skill List Increases DEX by up to 10. 10 Passive
Template:Skill List Increases range and HIT when using bows. 10 Passive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Template:Skill List Create arrows from various items. 1 Active 30 Arrow Crafting Quest
Template:Skill List Shoot a target to inflict 150% damage and push it back 6 cells. 1 Offensive 35 Arrow Repel Quest

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5 +6 +7
STR 6 38 40
AGI 26 33 49
VIT 46
INT 10 47
DEX 2 14 18 30 36 42 50
LUK 22 44

ASPD

Equip Attack Speed From Novice
Template:Rh | Bare Handed 156 0
Template:Rh | Shield -9 +1
Template:Rh | Dagger -15 0
Template:Rh | Bow -10 N/A
ASPD Potions Usable
645.png 645 Concentration
656.png 656 Awakening
657.png 657 Berserk

External Links

Template:Navbox Archer Template:Navbox Classes