Acolyte: Difference between revisions
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Latest revision as of 10:46, 14 May 2024
Overview
Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turn the tide of the battle. Growing up in the Capital City, Prontera, they learned how their skills can protect fellow adventurers from evil.
Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.
Job Changing
- Once you are Job Level 10, go to the Prontera church in northeast Prontera Template:Navi. After entering the church, enter the first portal room on the right.
- Talk to the Cleric located at the end of the room at Template:Navi who changes your job to Acolyte and rewards you with a 1545 Novice Mace [3].
- Alternatively, after reaching Job Level 10, go to the Acolyte classroom at Criatura Academy and speak to Acolyte Leader Alice located at Template:Navi.
Builds
I. SUPPORT
a. GAMEPLAY:
This build focuses on aiding your party members in battle through Heal, Blessing, and Increase Agi. Increasing your MATK from INT and equipment is important to increase your Heal amount.
- Alternative gameplay: Soloing and killing Undead monsters by heal bombing them (shift+left click or typing /noshift). This way, you are not relying on another party member to kill.
- Alternative gameplay: Using the Mercenary System to do the killing for you. You can purchase 12806 Antler Scaraba contracts from players or by by killing a monster using a weapon compounded with 4507 Queen Scaraba Card.
b. STATS:
Base level 40 base status distribution suggestion. You may allocate certain status points depending on your preference but the idea is to focus on increasing INT and DEX statuses as they increase your MATK.
- STR: 1
- AGI: 1
- VIT: 1
- INT: 53
- DEX: 30
- LUK: 1
II. BATTLE ACO
a. GAMEPLAY:
This build focuses on whacking monsters using Mace class weapons. Acolyte classes cannot wield sharp weapons (e.g., Daggers, One Handed Swords, Axe). This build focuses on being able to kill monsters on your own and using your support skills (i.e., Heal, Blessing, and Increase Agi) to keep yourself alive and having high AGI for high ASPD makes this build efficient.
b. STATS:
Base level 40 base status distribution suggestion. You may allocate certain status points depending on your preference but the idea is to focus on maintaining high AGI for high ASPD while maintaining some INT for a decent SP pool to support yourself and DEX to hit monsters.
- STR: 10
- AGI: 40
- VIT: 1
- INT: 34
- DEX: 20
- LUK: 1
General Leveling Strategy
Below are three suggestions to efficiently level a new character:
- Get gear and experience for your new character by following this Izlude tutorial guide from the forums (this guide is also listed down below in the Acolyte equipment section with additional details).
- Using 19163 Catherina Von Blood [1], you can level as soon as base level 3-56 in Sunken Ship. Talk to Fisk Template:Navi and pay 250z to go to the Template:Map. Use any AoE skill available for your class (e.g., Magnum Break, Fire Ball, Cart Revolution, etc.). You may use 4084 Marine Sphere Card to use Magnum Break if your class does not have an AoE skill.
- Without using 19163 Catherina Von Blood [1], using the Payon Bounty Board Quests, kill Willows until level 21 and Bigfoot until level 41. Then, using the Eden Group Leveling Quests, kill Orcs, Orc Ladies, and Orc Babies until level 55 and Geffen Bounty Board Quests, kill Orcs and Old Ladies until level 60. You can stack the quests for Orc and Orc Lady kill counts by having both quests active!
STATS DESCRIPTION
It is vital that you understand how each status affects your character to play the game well. Below is a summary but go to the Primary Stats page for detailed information.
- STR - increases ATK of melee weapons, increases Weight Limit, and slightly increases ATK of "ranged-type" weapons.
- AGI - increases Flee, ASPD, and provides resistance to Bleeding and Sleep status effects.
- VIT - increases Max HP, effectiveness of Healing potions, and resistance to Stun, Poison, Deadly Poison, Burning, and Freezing status effects.
- INT - increases MATK, Max SP, SP Recovery, and effectiveness of SP potions, decreases Variable Cast Time (VCT), provides resistance to Blind, Silence, and Chaos status effects.
- DEX - decreases Variable Cast Time (VCT), increases HIT, MATK, ATK of "ranged-type" weapons, and slightly increases ATK of "melee-type" weapons.
- LUK - increases ATK, MATK, CRIT, HIT, Flee, Perfect Dodge, Forging, Potion Creation, Cooking, and provides resistance to Blind, Curse, Frozen, Poison, Silence, Sleep, Stone Curse, and Stun.
Melee Weapons - (Axes, Books, Daggers, Katars, Knuckles, Maces, and Spears)
Ranged Weapons - (Bows, Guns, Instruments, and Whips)
OVERALL TIPS AND SUGGESTIONS
- Your next class is either a Priest or a Monk; you may have to adjust your build accordingly.
- Use Eden Group Leveling Quests and Bounty Board Quests to find (undead) monsters to kill around your level.
- Use Stat Reset to reset your stats to maximize your damage.
- Use Skill Reset to rest your skills to maximize your damage.
- Use Heal on Undead Monsters to heal bomb them to death. (Press shift+left click to heal bomb OR type /noshift to not have to shift and just left click).
- Use Blessing on Undead or Demon Monsters to weaken them. (Press shift+left click to Bless OR type /noshift to not have to shift and just left click).
- Use Blessing to remove Curse status.
- Useful recovery items.
- Useful INT or MATK cards:
- Useful HP cards:
- Useful Utility cards:
- May use any of the following gear based on your budget:
Equipment
I. Enchanter Mounds Quest
After creating a Novice character, follow the section of this Izlude tutorial guide titled "Enchanter Mounds Quest" which involves NPC Enchanter Mounds in Izlude at Template:Navi. This quest will allow you to enchant the 2302 Cotton Shirt that you get the moment you created your Novice character with the enchantments Max HP+100 and Max SP+50, provided that you complete the step that requires you to speak with NPC Enchanter Almond J in Izlude at Template:Navi. This cotton shirt proves itself useful once you change your class and can no longer equip most of the novice gear provided to you when you register at the academy. It is recommended to card this cotton shirt with cards that increase HP and/or SP such as 31016 Decorated Evil Tree Card or 4003 Pupa Card.
After providing Enchanter Mounds in Izlude at Template:Navi with a review of the service they provided during the enchanting quest, you can talk to Enchanter Almond J in Izlude at Template:Navi to enchant the novice weapon you receive after you change your class from Novice to Acolyte. The two enchantments provided are random and if you aren’t happy with the result you can enchant it again endlessly. You will likely use this enchanted weapon until you can do the level 26 Eden Group Equipments Quests which is the first part of that questline which rewards a weapon. Keep in mind Enchanter Almond J won’t enchant the Novice Main Gauche that you get for registering at the academy despite it being a novice weapon.
II. Eden Group Equipments Quests
Starting at level 12 you can complete the Eden Group Equipments Quests to obtain free equipment for your class. This equipment is sufficient to get you to level 99.
III. General Weapon Recommendations
Acolytes can use Rods. Here is a short list to get you started.
- 1611 Arc Wand [1]
- 1680 Crimson Rod [1]
- 1615 Evil Bone Wand [1]
- 1618 Survivor's Rod (Dex) [1]
- 1617 Survivor's Rod [0]
- 1620 Survivor's Rod (Int) [1]
- 1619 Survivor's Rod [0]
Acolytes can also use Maces. Here is a bit more information on this weapon and a short list to get you started.
- Inflict 100% damage on medium and large monsters
- Inflict 75% damage on small monsters
- Can be used with a Shield
Class Data
Skills
- See Priest Skills or Monk Skills for second class skills.
- See Skill Reset for information about free skill resets.
Skill | Description | Levels | Type |
---|---|---|---|
Template:Skill List | Increase Soft DEF by Template:Gr% and Max HP by Template:Gr for the user and all party members nearby for Template:Gr seconds. | 10 | Supportive |
Template:Skill List | Create 1 523 Holy Water while standing in shallow water. Each use consumes an 713 Empty Bottle. | 1 | Active |
Template:Skill List | For Template:Gr seconds, target has +Template:Gr STR, DEX, INT, and +Template:Gr HIT. When used on Undead or Demons, reduces their DEX and INT by 50%. | 10 | Supportive |
Template:Skill List | Cures a target from Silence, Blind and Chaos statuses. | 1 | Supportive |
Template:Skill List | Attempts to lower a target's AGI by Template:Gr with Template:Gr% chance of success. (Template:Gr seconds vs. monsters, Template:Gr seconds vs. players) | 10 | Active |
Template:Skill List | Increases attack against against Demons and Undead monsters by Template:Gr. | 10 | Passive |
Template:Skill List | Increases VIT defense against Demons and Undead monsters by Template:Gr. | 10 | Passive |
Template:Skill List | Restore a target's HP, or damage Undead targets. (Base factor Template:Gr) | 10 | Supportive |
Template:Skill List | For Template:Gr seconds, increase target's movement speed, AGI by +Template:Gr, and Aspd by +Template:Gr%. | 10 | Supportive |
Template:Skill List | Protects a 3×3 area from incoming ranged attacks. | 1 | Supportive |
Template:Skill List | Reveal hidden enemies in a 5×5 area around the user and deal 145% MATK damage to them. | 1 | Offensive |
Template:Skill List | Decrease Undead-element and Demon monsters' DEF by Template:Gr% in a wide radius around the user, with Template:Gr% success chance. | 10 | Supportive |
Template:Skill List | Instantly move to a random spot on the map or the user's save spot. Does not work in PvP environments. | 2 | Supportive |
Template:Skill List | Use a 717 Blue Gemstone to open a portal to the user's save spot or an area memorized earlier for up to 8 players to pass through. (Template:Gr memo points, Template:Gr seconds) | 4 | Supportive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest |
---|---|---|---|---|---|
Template:Skill List | Holy-element attack that deals 125% MATK damage to a single target. Cancels Kyrie Eleison on target. | 1 | Offensive | 30 | Holy Light Quest |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 |
---|---|---|---|---|
STR | 26 | 42 | 49 | |
AGI | 22 | 40 | ||
VIT | 6 | 30 | 44 | |
INT | 10 | 33 | 46 | |
DEX | 14 | 36 | 46 | |
LUK | 2 | 18 | 38 | 50 |
ASPD
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